#ifndef FSFW_DATAPOOL_POOLDATASETBASE_H_
#define FSFW_DATAPOOL_POOLDATASETBASE_H_

#include "PoolDataSetIF.h"
#include "PoolVariableIF.h"
#include "../serialize/SerializeIF.h"
#include "../ipc/MutexIF.h"

/**
 * @brief	The DataSetBase class manages a set of locally checked out variables.
 * @details
 * This class manages a list, where a set of local variables (or pool variables)
 * are registered. They are checked-out (i.e. their values are looked
 * up and copied) with the read call. After the user finishes working with the
 * pool variables, he can write back all variable values to the pool with
 * the commit call. The data set manages locking and freeing the data pool,
 * to ensure that all values are read and written back at once.
 *
 * An internal state manages usage of this class. Variables may only be
 * registered before the read call is made, and the commit call only
 * after the read call.
 *
 * If pool variables are writable and not committed until destruction
 * of the set, the DataSet class automatically sets the valid flag in the
 * data pool to invalid (without) changing the variable's value.
 *
 * The base class lockDataPool und unlockDataPool implementation are empty
 * and should be implemented to protect the underlying pool type.
 * @author	Bastian Baetz
 * @ingroup data_pool
 */
class PoolDataSetBase:
        public PoolDataSetIF,
        public SerializeIF,
        public HasReturnvaluesIF {
public:

    /**
     * @brief	Creates an empty dataset. Use registerVariable or
     * 			supply a pointer to this dataset to PoolVariable
     * 			initializations to register pool variables.
     */
    PoolDataSetBase(PoolVariableIF** registeredVariablesArray, const size_t maxFillCount);

    /* Forbidden for now */
    PoolDataSetBase(const PoolDataSetBase& otherSet) = delete;
    const PoolDataSetBase& operator=(const PoolDataSetBase& otherSet) = delete;

    virtual~ PoolDataSetBase();

    /**
     * @brief	The read call initializes reading out all registered variables.
     * 			It is mandatory to call commit after every read call!
     * @details
     * It iterates through the list of registered variables and calls all read()
     * functions of the registered pool variables (which read out their values
     * from the data pool) which are not write-only.
     * In case of an error (e.g. a wrong data type, or an invalid data pool id),
     * the operation is aborted and @c INVALID_PARAMETER_DEFINITION returned.
     *
     * The data pool is locked during the whole read operation and
     * freed afterwards. It is mandatory to call commit after a read call,
     * even if the read operation is not successful!
     * @return
     * - @c RETURN_OK if all variables were read successfully.
     * - @c INVALID_PARAMETER_DEFINITION if a pool entry does not exist or there
     *      is a type conflict.
     * - @c SET_WAS_ALREADY_READ if read() is called twice without calling
     *      commit() in between
     */
    virtual ReturnValue_t read(MutexIF::TimeoutType timeoutType = MutexIF::TimeoutType::WAITING,
            uint32_t lockTimeout = 20) override;
    /**
     * @brief	The commit call initializes writing back the registered variables.
     * @details
     * It iterates through the list of registered variables and calls the
     * commit() method of the remaining registered variables (which write back
     * their values to the pool).
     *
     * The data pool is locked during the whole commit operation and
     * freed afterwards. The state changes to "was committed" after this operation.
     *
     * If the set does contain at least one variable which is not write-only
     * commit() can only be called after read(). If the set only contains
     * variables which are write only, commit() can be called without a
     * preceding read() call. Every read call must be followed by a commit call!
     * @return	- @c RETURN_OK if all variables were read successfully.
     * 			- @c COMMITING_WITHOUT_READING if set was not read yet and
     * 			  contains non write-only variables
     */
    virtual ReturnValue_t commit(MutexIF::TimeoutType timeoutType = MutexIF::TimeoutType::WAITING,
            uint32_t lockTimeout = 20) override;

    /**
     * Register the passed pool variable instance into the data set.
     * @param variable
     * @return
     */
    virtual ReturnValue_t registerVariable( PoolVariableIF* variable) override;

    /**
     * Provides the means to lock the underlying data structure to ensure
     * thread-safety. Default implementation is empty
     * @return Always returns -@c RETURN_OK
     */
    virtual ReturnValue_t lockDataPool(
            MutexIF::TimeoutType timeoutType = MutexIF::TimeoutType::WAITING,
            uint32_t timeoutMs = 20) override;
    /**
     * Provides the means to unlock the underlying data structure to ensure
     * thread-safety. Default implementation is empty
     * @return Always returns -@c RETURN_OK
     */
    virtual ReturnValue_t unlockDataPool() override;

    virtual uint16_t getFillCount() const;

    /* SerializeIF implementations */
    virtual ReturnValue_t serialize(uint8_t** buffer, size_t* size,
            const size_t maxSize,
            SerializeIF::Endianness streamEndianness) const override;
    virtual size_t getSerializedSize() const override;
    virtual ReturnValue_t deSerialize(const uint8_t** buffer, size_t* size,
            SerializeIF::Endianness streamEndianness) override;

    /**
     * Can be used to individually protect every read and commit call.
     * @param protectEveryReadCommit
     * @param mutexTimeout
     */
    void setReadCommitProtectionBehaviour(bool protectEveryReadCommit,
            MutexIF::TimeoutType timeoutType = MutexIF::TimeoutType::WAITING,
            uint32_t mutexTimeout = 20);
protected:

    /**
     * @brief	The fill_count attribute ensures that the variables
     * 			register in the correct array position and that the maximum
     * 			number of variables is not exceeded.
     */
    uint16_t fillCount = 0;
    /**
     * States of the seet.
     */
    enum class States {
        STATE_SET_UNINITIALISED, //!< DATA_SET_UNINITIALISED
        STATE_SET_WAS_READ     //!< DATA_SET_WAS_READ
    };
    /**
     * @brief	state manages the internal state of the data set,
     *          which is important e.g. for the behavior on destruction.
     */
    States state = States::STATE_SET_UNINITIALISED;

    /**
     * @brief	This array represents all pool variables registered in this set.
     * Child classes can use a static or dynamic container to create
     * an array of registered variables and assign the first entry here.
     */
    PoolVariableIF** registeredVariables = nullptr;
    const size_t maxFillCount = 0;

    void setContainer(PoolVariableIF** variablesContainer);
    PoolVariableIF** getContainer() const;

private:
    bool protectEveryReadCommitCall = false;
    MutexIF::TimeoutType timeoutTypeForSingleVars = MutexIF::TimeoutType::WAITING;
    uint32_t mutexTimeoutForSingleVars = 20;

    ReturnValue_t readVariable(uint16_t count);
    void handleAlreadyReadDatasetCommit(
            MutexIF::TimeoutType timeoutType = MutexIF::TimeoutType::WAITING,
            uint32_t timeoutMs = 20);
    ReturnValue_t handleUnreadDatasetCommit(
            MutexIF::TimeoutType timeoutType = MutexIF::TimeoutType::WAITING,
            uint32_t timeoutMs = 20);
};

#endif /* FSFW_DATAPOOL_POOLDATASETBASE_H_ */