#ifndef FSFW_OSAL_LINUX_MESSAGEQUEUE_H_ #define FSFW_OSAL_LINUX_MESSAGEQUEUE_H_ #include #include #include "fsfw/internalerror/InternalErrorReporterIF.h" #include "fsfw/ipc/MessageQueueIF.h" #include "fsfw/ipc/MessageQueueMessage.h" #include "fsfw/ipc/definitions.h" /** * @brief This class manages sending and receiving of message queue messages. * * @details * Message queues are used to pass asynchronous messages between processes. * They work like post boxes, where all incoming messages are stored in FIFO * order. This class creates a new receiving queue and provides methods to fetch * received messages. Being a child of MessageQueueSender, this class also * provides methods to send a message to a user-defined or a default destination. * In addition it also provides a reply method to answer to the queue it * received its last message from. * * The MessageQueue should be used as "post box" for a single owning object. * So all message queue communication is "n-to-one". * * The creation of message queues, as well as sending and receiving messages, * makes use of the operating system calls provided. * @ingroup message_queue */ class MessageQueue : public MessageQueueBase { friend class MessageQueueSenderIF; public: /** * @brief The constructor initializes and configures the message queue. * @details By making use of the according operating system call, a message queue is created * and initialized. The message depth - the maximum number of messages to be * buffered - may be set with the help of a parameter, whereas the message size * is automatically set to the maximum message queue message size. The operating system sets the * message queue id, or i case of failure, it is set to zero. * @param message_depth The number of messages to be buffered before passing an error to the * sender. Default is three. * @param max_message_size With this parameter, the maximum message size can be adjusted. * This should be left default. */ MessageQueue(uint32_t messageDepth = 3, size_t maxMessageSize = MessageQueueMessage::MAX_MESSAGE_SIZE, MqArgs* args = nullptr); /** Copying message queues forbidden */ MessageQueue(const MessageQueue&) = delete; MessageQueue& operator=(const MessageQueue&) = delete; /** * @brief The destructor deletes the formerly created message queue. * @details This is accomplished by using the delete call provided by the operating system. */ virtual ~MessageQueue(); // Implement non-generic MessageQueueIF functions not handled by MessageQueueBase ReturnValue_t receiveMessage(MessageQueueMessageIF* message) override; ReturnValue_t flush(uint32_t* count) override; ReturnValue_t sendMessageFrom(MessageQueueId_t sendTo, MessageQueueMessageIF* message, MessageQueueId_t sentFrom, bool ignoreFault = false) override; protected: /** * Implementation to be called from any send Call within MessageQueue and MessageQueueSenderIF * \details This method takes the message provided, adds the sentFrom information and * passes it on to the destination provided with an operating system call. The OS's return value * is returned. \param sendTo This parameter specifies the message queue id to send the message * to. \param message This is a pointer to a previously created message, which is sent. \param * sentFrom The sentFrom information can be set to inject the sender's queue id into the * message. This variable is set to zero by default. \param ignoreFault If set to true, the * internal software fault counter is not incremented if queue is full. */ static ReturnValue_t sendMessageFromMessageQueue(MessageQueueId_t sendTo, MessageQueueMessageIF* message, MessageQueueId_t sentFrom = NO_QUEUE, bool ignoreFault = false); private: /** * The name of the message queue, stored for unlinking */ char name[16] = {}; static uint16_t queueCounter; const size_t maxMessageSize; static constexpr const char* CLASS_NAME = "MessageQueue"; ReturnValue_t handleOpenError(mq_attr* attributes, uint32_t messageDepth); }; #endif /* FSFW_OSAL_LINUX_MESSAGEQUEUE_H_ */