/** * @file Farm1StateWait.h * @brief This file defines the Farm1StateWait class. * @date 24.04.2013 * @author baetz */ #ifndef FARM1STATEWAIT_H_ #define FARM1STATEWAIT_H_ #include "Farm1StateIF.h" /** * This class represents the FARM-1 "Wait" State. * The Wait state is reached if higher level procedures inform the FARM-1 Machine to wait * for a certain period. Currently, it is not in use. */ class Farm1StateWait : public Farm1StateIF { private: /** * This is a reference to the "owner" class the State works on. */ VirtualChannelReception* myVC; public: /** * The default constructor if the State. * Sets the "owner" of the State. * @param setMyVC The "owner" class. */ Farm1StateWait( VirtualChannelReception* setMyVC ); /** * AD Frames are always discarded. * If the frame number is in the lockout window, the state changes to Farm1StateLockout. * @param frame The frame to handle. * @param clcw Any changes to the CLCW shall be done with the help of this interface. * @return Always returns FARM_IN_WAIT. */ ReturnValue_t handleADFrame( TcTransferFrame* frame, ClcwIF* clcw ); /** * These commands are handled as specified. * State changes to Farm1StateOpen. * @param clcw Any changes to the CLCW shall be done with the help of this interface. * @return As the frame needs no forwarding to a MAP Channel, #BC_IS_UNLOCK_COMMAND * is returned. */ ReturnValue_t handleBCUnlockCommand( ClcwIF* clcw ); /** * These commands are handled as specified. * @param clcw Any changes to the CLCW shall be done with the help of this interface. * @param vr The V(r) value found in the frame. * @return As the frame needs no forwarding to a MAP Channel, #BC_IS_SET_VR_COMMAND * is returned. */ ReturnValue_t handleBCSetVrCommand( ClcwIF* clcw, uint8_t vr ); }; #endif /* FARM1STATEWAIT_H_ */