/** * @brief Helper classes to facilitate safe access to storages which is also * conforming to RAII principles * @details These helper can be used together with the * StorageManager classes to manage access to a storage. * It can take care of thread-safety while also providing * mechanisms to automatically clear storage data. */ #ifndef TEST_PROTOTYPES_STORAGEACCESSOR_H_ #define TEST_PROTOTYPES_STORAGEACCESSOR_H_ #include #include #include /** * @brief Accessor class which can be returned by pool managers * or passed and set by pool managers to have safe access to the pool * resources. */ class ConstStorageAccessor { //! StorageManager classes have exclusive access to private variables. template friend class PoolManager; template friend class LocalPool; public: /** * @brief Simple constructor which takes the store ID of the storage * entry to access. * @param storeId */ ConstStorageAccessor(store_address_t storeId); /** * @brief Move ctor and move assignment allow returning accessors as * a returnvalue. They prevent resource being free prematurely. * Refer to: https://github.com/MicrosoftDocs/cpp-docs/blob/master/docs/cpp/ * move-constructors-and-move-assignment-operators-cpp.md * @param * @return */ ConstStorageAccessor& operator= (ConstStorageAccessor&&); ConstStorageAccessor (ConstStorageAccessor&&); //! The copy ctor and copy assignemnt should be deleted implicitely //! according to https://foonathan.net/2019/02/special-member-functions/ //! but I still deleted them to make it more explicit. (remember rule of 5). ConstStorageAccessor& operator= (ConstStorageAccessor&) = delete; ConstStorageAccessor (ConstStorageAccessor&) = delete; /** * @brief The destructor in default configuration takes care of * deleting the accessed pool entry and unlocking the mutex */ virtual ~ConstStorageAccessor(); /** * @brief Returns a pointer to the read-only data * @return */ const uint8_t* data() const; /** * @brief Copies the read-only data to the supplied pointer * @param pointer */ ReturnValue_t getDataCopy(uint8_t *pointer, size_t maxSize); /** * @brief Calling this will prevent the Accessor from deleting the data * when the destructor is called. */ void release(); /** * Get the size of the data * @return */ size_t size() const; /** * Get the storage ID. * @return */ store_address_t getId() const; void print() const; protected: const uint8_t* constDataPointer = nullptr; store_address_t storeId; size_t size_ = 0; //! Managing pool, has to assign itself. StorageManagerIF* store = nullptr; bool deleteData = true; enum class AccessState { UNINIT, READ }; //! Internal state for safety reasons. AccessState internalState = AccessState::UNINIT; /** * Used by the pool manager instances to assign themselves to the * accessor. This is necessary to delete the data when the acessor * exits the scope ! The internal state will be considered read * when this function is called, so take care all data is set properly as * well. * @param */ void assignStore(StorageManagerIF*); }; /** * @brief Child class for modifyable data. Also has a normal pointer member. */ class StorageAccessor: public ConstStorageAccessor { //! StorageManager classes have exclusive access to private variables. template friend class PoolManager; template friend class LocalPool; public: StorageAccessor(store_address_t storeId); /** * @brief Move ctor and move assignment allow returning accessors as * a returnvalue. They prevent resource being free prematurely. * Refer to: https://github.com/MicrosoftDocs/cpp-docs/blob/master/docs/cpp/ * move-constructors-and-move-assignment-operators-cpp.md * @param * @return */ StorageAccessor& operator= (StorageAccessor&&); StorageAccessor (StorageAccessor&&); ReturnValue_t write(uint8_t *data, size_t size, uint16_t offset); uint8_t* data(); private: //! Non-const pointer for modifyable data. uint8_t* dataPointer = nullptr; //! For modifyable data, the const pointer is assigned to the normal //! pointer by the pool manager so both access functions can be used safely void assignConstPointer(); }; #endif /* TEST_PROTOTYPES_STORAGEACCESSOR_H_ */