#include "Timekeeper.h" #include Timekeeper::Timekeeper() : offset( { 0, 0 }) { // TODO Auto-generated constructor stub } Timekeeper * Timekeeper::myinstance = NULL; const timeval& Timekeeper::getOffset() const { return offset; } Timekeeper* Timekeeper::instance() { if (myinstance == NULL) { myinstance = new Timekeeper(); } return myinstance; } void Timekeeper::setOffset(const timeval& offset) { this->offset = offset; } Timekeeper::~Timekeeper() { // TODO Auto-generated destructor stub } timeval Timekeeper::ticksToTimeval(TickType_t ticks) { timeval uptime; uptime.tv_sec = ticks / configTICK_RATE_HZ; //TODO explain, think about overflow uint32_t subsecondTicks = ticks % configTICK_RATE_HZ; uint64_t usecondTicks = subsecondTicks * 1000000; uptime.tv_usec = usecondTicks / configTICK_RATE_HZ; return uptime; }