if(FSFW_ADD_SPG4_PROPAGATOR) target_sources(${LIB_FSFW_NAME} PRIVATE spg4unit.cpp ) target_include_directories(${LIB_FSFW_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/spg4 ) target_include_directories(${LIB_FSFW_NAME} INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}/spg4 ) endif()