#include #include #include //SHOULDDO: This shall be optimized (later)! void convertToByteStream( uint16_t value, uint8_t* buffer, uint32_t* size ) { buffer[0] = (value & 0xFF00) >> 8; buffer[1] = (value & 0x00FF); *size += 2; } void convertToByteStream( uint32_t value, uint8_t* buffer, uint32_t* size ) { buffer[0] = (value & 0xFF000000) >> 24; buffer[1] = (value & 0x00FF0000) >> 16; buffer[2] = (value & 0x0000FF00) >> 8; buffer[3] = (value & 0x000000FF); *size +=4; } void convertToByteStream( int16_t value, uint8_t* buffer, uint32_t* size ) { buffer[0] = (value & 0xFF00) >> 8; buffer[1] = (value & 0x00FF); *size += 2; } void convertToByteStream( int32_t value, uint8_t* buffer, uint32_t* size ) { buffer[0] = (value & 0xFF000000) >> 24; buffer[1] = (value & 0x00FF0000) >> 16; buffer[2] = (value & 0x0000FF00) >> 8; buffer[3] = (value & 0x000000FF); *size += 4; } //void convertToByteStream( uint64_t value, uint8_t* buffer, uint32_t* size ) { // buffer[0] = (value & 0xFF00000000000000) >> 56; // buffer[1] = (value & 0x00FF000000000000) >> 48; // buffer[2] = (value & 0x0000FF0000000000) >> 40; // buffer[3] = (value & 0x000000FF00000000) >> 32; // buffer[4] = (value & 0x00000000FF000000) >> 24; // buffer[5] = (value & 0x0000000000FF0000) >> 16; // buffer[6] = (value & 0x000000000000FF00) >> 8; // buffer[7] = (value & 0x00000000000000FF); // *size+=8; //} // //void convertToByteStream( int64_t value, uint8_t* buffer, uint32_t* size ) { // buffer[0] = (value & 0xFF00000000000000) >> 56; // buffer[1] = (value & 0x00FF000000000000) >> 48; // buffer[2] = (value & 0x0000FF0000000000) >> 40; // buffer[3] = (value & 0x000000FF00000000) >> 32; // buffer[4] = (value & 0x00000000FF000000) >> 24; // buffer[5] = (value & 0x0000000000FF0000) >> 16; // buffer[6] = (value & 0x000000000000FF00) >> 8; // buffer[7] = (value & 0x00000000000000FF); // *size+=8; //} void convertToByteStream( float in_value, uint8_t* buffer, uint32_t* size ) { #ifndef BYTE_ORDER_SYSTEM #error BYTE_ORDER_SYSTEM not defined #elif BYTE_ORDER_SYSTEM == LITTLE_ENDIAN union float_union { float value; uint8_t chars[4]; }; float_union temp; temp.value = in_value; buffer[0] = temp.chars[3]; buffer[1] = temp.chars[2]; buffer[2] = temp.chars[1]; buffer[3] = temp.chars[0]; *size += 4; #elif BYTE_ORDER_SYSTEM == BIG_ENDIAN memcpy(buffer, &in_value, sizeof(in_value)); *size += sizeof(in_value); #endif } void convertToByteStream( double in_value, uint8_t* buffer, uint32_t* size ) { #ifndef BYTE_ORDER_SYSTEM #error BYTE_ORDER_SYSTEM not defined #elif BYTE_ORDER_SYSTEM == LITTLE_ENDIAN union double_union { double value; uint8_t chars[8]; }; double_union temp; temp.value = in_value; buffer[0] = temp.chars[7]; buffer[1] = temp.chars[6]; buffer[2] = temp.chars[5]; buffer[3] = temp.chars[4]; buffer[4] = temp.chars[3]; buffer[5] = temp.chars[2]; buffer[6] = temp.chars[1]; buffer[7] = temp.chars[0]; *size += 8; #elif BYTE_ORDER_SYSTEM == BIG_ENDIAN memcpy(buffer, &in_value, sizeof(in_value)); *size += sizeof(in_value); #endif }