#include #include #include #include //TODO: Different variant than the lazy loading in QueueFactory. What's better and why? TaskFactory* TaskFactory::factoryInstance = new TaskFactory(); TaskFactory::~TaskFactory() { } TaskFactory* TaskFactory::instance() { return TaskFactory::factoryInstance; } PeriodicTaskIF* TaskFactory::createPeriodicTask(TaskName name_,TaskPriority taskPriority_,TaskStackSize stackSize_,TaskPeriod periodInSeconds_,TaskDeadlineMissedFunction deadLineMissedFunction_) { return static_cast(new PeriodicPosixTask(name_, taskPriority_,stackSize_,periodInSeconds_ * 1000,deadLineMissedFunction_)); } FixedTimeslotTaskIF* TaskFactory::createFixedTimeslotTask(TaskName name_,TaskPriority taskPriority_,TaskStackSize stackSize_,TaskPeriod periodInSeconds_,TaskDeadlineMissedFunction deadLineMissedFunction_) { return static_cast(new FixedTimeslotTask(name_, taskPriority_,stackSize_,periodInSeconds_*1000)); } ReturnValue_t TaskFactory::deleteTask(PeriodicTaskIF* task) { //TODO not implemented return HasReturnvaluesIF::RETURN_FAILED; } ReturnValue_t TaskFactory::delayTask(uint32_t delayMs){ return PosixThread::sleep(delayMs*1000000ull); } TaskFactory::TaskFactory() { }