222 lines
8.6 KiB
C++
222 lines
8.6 KiB
C++
#ifndef FSFW_STORAGEMANAGER_STORAGEMANAGERIF_H_
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#define FSFW_STORAGEMANAGER_STORAGEMANAGERIF_H_
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#include <cstddef>
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#include <utility>
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#include "../events/Event.h"
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#include "../returnvalues/returnvalue.h"
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#include "StorageAccessor.h"
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#include "storeAddress.h"
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using AccessorPair = std::pair<ReturnValue_t, StorageAccessor>;
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using ConstAccessorPair = std::pair<ReturnValue_t, ConstStorageAccessor>;
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/**
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* @brief This class provides an interface for intermediate data storage.
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* @details The Storage manager classes shall be used to store larger chunks of
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* data in RAM for exchange between tasks. This interface expects the
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* data to be stored in one consecutive block of memory, so tasks can
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* write directly to the destination pointer.
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* For interprocess communication, the stores must be locked during
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* insertion and deletion. If the receiving storage identifier is
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* passed token-like between tasks, a lock during read and write
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* operations is not necessary.
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* @author Bastian Baetz
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* @date 18.09.2012
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*/
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class StorageManagerIF {
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public:
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using size_type = size_t;
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using max_subpools_t = uint8_t;
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static const uint8_t INTERFACE_ID =
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CLASS_ID::STORAGE_MANAGER_IF; //!< The unique ID for return codes for this interface.
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static const ReturnValue_t DATA_TOO_LARGE = MAKE_RETURN_CODE(
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1); //!< This return code indicates that the data to be stored is too large for the store.
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static const ReturnValue_t DATA_STORAGE_FULL =
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MAKE_RETURN_CODE(2); //!< This return code indicates that a data storage is full.
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static const ReturnValue_t ILLEGAL_STORAGE_ID = MAKE_RETURN_CODE(
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3); //!< This return code indicates that data was requested with an illegal storage ID.
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static const ReturnValue_t DATA_DOES_NOT_EXIST =
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MAKE_RETURN_CODE(4); //!< This return code indicates that the requested ID was valid, but no
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//!< data is stored there.
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static const ReturnValue_t ILLEGAL_ADDRESS = MAKE_RETURN_CODE(5);
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static const ReturnValue_t POOL_TOO_LARGE =
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MAKE_RETURN_CODE(6); //!< Pool size too large on initialization.
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static const uint8_t SUBSYSTEM_ID = SUBSYSTEM_ID::OBSW;
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static const Event GET_DATA_FAILED = MAKE_EVENT(0, severity::LOW);
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static const Event STORE_DATA_FAILED = MAKE_EVENT(1, severity::LOW);
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//!< Indicates an invalid (i.e unused) storage address.
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static const uint32_t INVALID_ADDRESS = 0xFFFFFFFF;
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/**
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* @brief This is the empty virtual destructor as required for C++ interfaces.
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*/
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virtual ~StorageManagerIF() = default;
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/**
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* @brief With addData, a free storage position is allocated and data
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* stored there.
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* @details During the allocation, the StorageManager is blocked.
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* @param storageId A pointer to the storageId to retrieve.
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* @param data The data to be stored in the StorageManager.
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* @param size The amount of data to be stored.
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* @return Returns @returnvalue::OK if data was added.
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* @returnvalue::FAILED if data could not be added, storageId is unchanged then.
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*/
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virtual ReturnValue_t addData(store_address_t* storageId, const uint8_t* data, size_t size) = 0;
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/**
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* @brief With deleteData, the storageManager frees the memory region
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* identified by packet_id.
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* @param packet_id The identifier of the memory region to be freed.
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* @return @li returnvalue::OK on success.
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* @li returnvalue::FAILED if deletion did not work
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* (e.g. an illegal packet_id was passed).
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*/
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virtual ReturnValue_t deleteData(store_address_t packet_id) = 0;
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/**
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* @brief Another deleteData which uses the pointer and size of the
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* stored data to delete the content.
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* @param buffer Pointer to the data.
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* @param size Size of data to be stored.
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* @param storeId Store id of the deleted element (optional)
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* @return @li returnvalue::OK on success.
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* @li failure code if deletion did not work
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*/
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virtual ReturnValue_t deleteData(uint8_t* buffer, size_t size, store_address_t* storeId) = 0;
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virtual ReturnValue_t deleteData(uint8_t* buffer, size_t size) {
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return deleteData(buffer, size, nullptr);
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}
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/**
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* @brief Access the data by supplying a store ID.
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* @details
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* A pair consisting of the retrieval result and an instance of a
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* ConstStorageAccessor class is returned
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* @param storeId
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* @return Pair of return value and a ConstStorageAccessor instance
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*/
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virtual ConstAccessorPair getData(store_address_t storeId) {
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uint8_t* tempData = nullptr;
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ConstStorageAccessor constAccessor(storeId, this);
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ReturnValue_t status = modifyData(storeId, &tempData, &constAccessor.size_);
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constAccessor.constDataPointer = tempData;
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return {status, std::move(constAccessor)};
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}
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/**
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* @brief Access the data by supplying a store ID and a helper
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* instance
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* @param storeId
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* @param constAccessor Wrapper function to access store data.
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* @return
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*/
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virtual ReturnValue_t getData(store_address_t storeId, ConstStorageAccessor& accessor) {
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uint8_t* tempData = nullptr;
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ReturnValue_t status = modifyData(storeId, &tempData, &accessor.size_);
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accessor.assignStore(this);
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accessor.constDataPointer = tempData;
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return status;
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}
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/**
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* @brief getData returns an address to data and the size of the data
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* for a given packet_id.
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* @param packet_id The id of the data to be returned
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* @param packet_ptr The passed pointer address is set to the the memory
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* position
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* @param size The exact size of the stored data is returned here.
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* @return @returnvalue::OK on success.
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* @returnvalue::FAILED if fetching data did not work
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* (e.g. an illegal packet_id was passed).
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*/
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virtual ReturnValue_t getData(store_address_t packet_id, const uint8_t** packet_ptr,
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size_t* size) = 0;
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/**
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* Modify data by supplying a store ID
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* @param storeId
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* @return Pair of return value and StorageAccessor helper
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*/
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virtual AccessorPair modifyData(store_address_t storeId) {
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StorageAccessor accessor(storeId, this);
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ReturnValue_t status = modifyData(storeId, &accessor.dataPointer, &accessor.size_);
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accessor.assignConstPointer();
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return {status, std::move(accessor)};
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}
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/**
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* Modify data by supplying a store ID and a StorageAccessor helper instance.
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* @param storeId
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* @param accessor Helper class to access the modifiable data.
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* @return
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*/
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virtual ReturnValue_t modifyData(store_address_t storeId, StorageAccessor& accessor) {
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accessor.assignStore(this);
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ReturnValue_t status = modifyData(storeId, &accessor.dataPointer, &accessor.size_);
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accessor.assignConstPointer();
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return status;
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}
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/**
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* Get pointer and size of modifiable data by supplying the storeId
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* @param packet_id
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* @param packet_ptr [out] Pointer to pointer of data to set
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* @param size [out] Pointer to size to set
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* @return
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*/
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virtual ReturnValue_t modifyData(store_address_t packet_id, uint8_t** packet_ptr,
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size_t* size) = 0;
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/**
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* This method reserves an element of @c size.
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*
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* It returns the packet id of this element as well as a direct pointer to the
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* data of the element. It must be assured that exactly @c size data is
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* written to p_data!
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* @param storageId A pointer to the storageId to retrieve.
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* @param size The size of the space to be reserved.
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* @param dataPtr A pointer to the element data is returned here.
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* @return Returns @returnvalue::OK if data was added.
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* @returnvalue::FAILED if data could not be added, storageId is unchanged then.
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*/
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virtual ReturnValue_t getFreeElement(store_address_t* storageId, size_t size,
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uint8_t** dataPtr) = 0;
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[[nodiscard]] virtual bool hasDataAtId(store_address_t storeId) const = 0;
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/**
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* Clears the whole store.
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* Use with care!
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*/
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virtual void clearStore() = 0;
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/**
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* Clears a pool in the store with the given pool index. Use with care!
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* @param pageIndex
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*/
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virtual void clearSubPool(uint8_t poolIndex) = 0;
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/**
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* Get the fill count of the pool. Each character inside the provided
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* buffer will be assigned to a rounded percentage fill count for each
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* page. The last written byte (at the index bytesWritten - 1)
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* will contain the total fill count of the pool as a mean of the
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* percentages of single pages.
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* @param buffer
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* @param maxSize
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*/
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virtual void getFillCount(uint8_t* buffer, uint8_t* bytesWritten) = 0;
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virtual size_t getTotalSize(size_t* additionalSize) = 0;
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/**
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* Get number of pools.
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* @return
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*/
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[[nodiscard]] virtual max_subpools_t getNumberOfSubPools() const = 0;
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};
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#endif /* FSFW_STORAGEMANAGER_STORAGEMANAGERIF_H_ */
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