fsfw/subsystem/modes/ModeDefinitions.h

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/*
* ModeTable.h
*
* Created on: 12.07.2013
* Author: tod
*/
#ifndef MODEDEFINITIONS_H_
#define MODEDEFINITIONS_H_
#include <framework/modes/HasModesIF.h>
#include <framework/objectmanager/SystemObjectIF.h>
#include <framework/serialize/SerializeIF.h>
#include <framework/serialize/SerialLinkedListAdapter.h>
class ModeListEntry: public SerializeIF, public LinkedElement<ModeListEntry> {
public:
ModeListEntry() :
LinkedElement<ModeListEntry>(this), value1(0), value2(0), value3(0) {
}
uint32_t value1;
uint32_t value2;
uint8_t value3;
virtual ReturnValue_t serialize(uint8_t** buffer, uint32_t* size,
const uint32_t max_size, bool bigEndian) const {
ReturnValue_t result;
result = SerializeAdapter<uint32_t>::serialize(&value1, buffer, size,
max_size, bigEndian);
if (result != HasReturnvaluesIF::RETURN_OK) {
return result;
}
result = SerializeAdapter<uint32_t>::serialize(&value2, buffer, size,
max_size, bigEndian);
if (result != HasReturnvaluesIF::RETURN_OK) {
return result;
}
result = SerializeAdapter<uint8_t>::serialize(&value3, buffer, size,
max_size, bigEndian);
return result;
}
virtual uint32_t getSerializedSize() const {
return sizeof(value1) + sizeof(value2) + sizeof(value3);
}
virtual ReturnValue_t deSerialize(const uint8_t** buffer, int32_t* size,
bool bigEndian) {
ReturnValue_t result;
result = SerializeAdapter<uint32_t>::deSerialize(&value1, buffer, size,
bigEndian);
if (result != HasReturnvaluesIF::RETURN_OK) {
return result;
}
result = SerializeAdapter<uint32_t>::deSerialize(&value2, buffer, size,
bigEndian);
if (result != HasReturnvaluesIF::RETURN_OK) {
return result;
}
result = SerializeAdapter<uint8_t>::deSerialize(&value3, buffer, size,
bigEndian);
return result;
}
//for Sequences
Mode_t getTableId() const {
return value1;
}
void setTableId(Mode_t tableId) {
this->value1 = tableId;
}
uint8_t getWaitSeconds() const {
return value2;
}
void setWaitSeconds(uint8_t waitSeconds) {
this->value2 = waitSeconds;
}
bool checkSuccess() const {
return value3 == 1;
}
void setCheckSuccess(bool checkSuccess) {
this->value3 = checkSuccess;
}
//for Tables
object_id_t getObject() const {
return value1;
}
void setObject(object_id_t object) {
this->value1 = object;
}
//TODO no cast!
Mode_t getMode() const {
return value2;
}
void setMode(Mode_t mode) {
this->value2 = mode;
}
Submode_t getSubmode() const {
return value3;
}
void setSubmode(Submode_t submode) {
this->value3 = submode;
}
bool operator==(ModeListEntry other) {
return ((value1 == other.value1) && (value2 == other.value2)
&& (value3 == other.value3));
}
};
#endif //MODEDEFINITIONS_H_