2020-08-13 20:53:35 +02:00
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#include "EventCorrelation.h"
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2016-06-15 23:48:41 +02:00
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EventCorrelation::EventCorrelation(uint32_t timeout) :
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eventPending(false) {
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correlationTimer.setTimeout(timeout);
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}
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EventCorrelation::~EventCorrelation() {
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}
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EventCorrelation::State EventCorrelation::doesEventCorrelate() {
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if (correlationTimer.isBusy()) {
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eventPending = false;
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return CORRELATED;
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} else {
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if (eventPending) {
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return ALREADY_STARTED;
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} else {
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eventPending = true;
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correlationTimer.resetTimer();
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return CORRELATION_STARTED;
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}
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}
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}
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bool EventCorrelation::isEventPending() {
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if (eventPending) {
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eventPending = false;
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return true;
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} else {
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correlationTimer.resetTimer();
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return false;
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}
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}
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bool EventCorrelation::hasPendingEventTimedOut() {
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if (correlationTimer.hasTimedOut()) {
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bool temp = eventPending;
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eventPending = false;
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return temp;
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} else {
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return false;
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}
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}
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