Merge pull request 'init after task creation moved to task functionality' (#178) from KSat/fsfw:mueller/TaskUpdates into master
Reviewed-on: fsfw/fsfw#178
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4f5b233505
@ -64,6 +64,11 @@ ReturnValue_t PeriodicTask::sleepFor(uint32_t ms) {
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void PeriodicTask::taskFunctionality() {
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TickType_t xLastWakeTime;
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const TickType_t xPeriod = pdMS_TO_TICKS(this->period * 1000.);
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for (auto const &object: objectList) {
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object->initializeAfterTaskCreation();
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}
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/* The xLastWakeTime variable needs to be initialized with the current tick
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count. Note that this is the only time the variable is written to
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explicitly. After this assignment, xLastWakeTime is updated automatically
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@ -1,11 +1,10 @@
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#ifndef FRAMEWORK_OSAL_FREERTOS_PERIODICTASK_H_
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#define FRAMEWORK_OSAL_FREERTOS_PERIODICTASK_H_
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#ifndef FSFW_OSAL_FREERTOS_PERIODICTASK_H_
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#define FSFW_OSAL_FREERTOS_PERIODICTASK_H_
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#include "FreeRTOSTaskIF.h"
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#include "../../objectmanager/ObjectManagerIF.h"
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#include "../../tasks/PeriodicTaskIF.h"
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#include "../../tasks/Typedef.h"
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#include "FreeRTOSTaskIF.h"
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#include <freertos/FreeRTOS.h>
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#include <freertos/task.h>
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@ -24,7 +23,6 @@ public:
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/**
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* Keep in Mind that you need to call before this vTaskStartScheduler()!
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* A lot of task parameters are set in "FreeRTOSConfig.h".
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* TODO: why does this need to be called before vTaskStartScheduler?
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* @details
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* The class is initialized without allocated objects.
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* These need to be added with #addComponent.
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@ -125,4 +123,4 @@ protected:
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void handleMissedDeadline();
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};
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#endif /* PERIODICTASK_H_ */
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#endif /* FSFW_OSAL_FREERTOS_PERIODICTASK_H_ */
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@ -5,8 +5,8 @@
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PeriodicPosixTask::PeriodicPosixTask(const char* name_, int priority_,
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size_t stackSize_, uint32_t period_, void(deadlineMissedFunc_)()):
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PosixThread(name_,priority_,stackSize_),objectList(),started(false),
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periodMs(period_),deadlineMissedFunc(deadlineMissedFunc_) {
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PosixThread(name_, priority_, stackSize_), objectList(), started(false),
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periodMs(period_), deadlineMissedFunc(deadlineMissedFunc_) {
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}
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PeriodicPosixTask::~PeriodicPosixTask() {
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@ -25,6 +25,8 @@ ReturnValue_t PeriodicPosixTask::addComponent(object_id_t object) {
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ExecutableObjectIF* newObject = objectManager->get<ExecutableObjectIF>(
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object);
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if (newObject == nullptr) {
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sif::error << "PeriodicTask::addComponent: Invalid object. Make sure"
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<< " it implements ExecutableObjectIF!" << std::endl;
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return HasReturnvaluesIF::RETURN_FAILED;
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}
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objectList.push_back(newObject);
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@ -38,35 +40,41 @@ ReturnValue_t PeriodicPosixTask::sleepFor(uint32_t ms) {
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}
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ReturnValue_t PeriodicPosixTask::startTask(void){
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ReturnValue_t PeriodicPosixTask::startTask(void) {
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started = true;
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//sif::info << stackSize << std::endl;
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PosixThread::createTask(&taskEntryPoint,this);
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return HasReturnvaluesIF::RETURN_OK;
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}
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void PeriodicPosixTask::taskFunctionality(void){
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if(!started){
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void PeriodicPosixTask::taskFunctionality(void) {
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if(not started) {
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suspend();
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}
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for (auto const &object: objectList) {
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object->initializeAfterTaskCreation();
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}
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uint64_t lastWakeTime = getCurrentMonotonicTimeMs();
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//The task's "infinite" inner loop is entered.
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while (1) {
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for (ObjectList::iterator it = objectList.begin();
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it != objectList.end(); ++it) {
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(*it)->performOperation();
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for (auto const &object: objectList) {
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object->performOperation();
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}
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if(!PosixThread::delayUntil(&lastWakeTime,periodMs)){
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if(not PosixThread::delayUntil(&lastWakeTime, periodMs)){
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char name[20] = {0};
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int status = pthread_getname_np(pthread_self(),name,sizeof(name));
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if(status==0){
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int status = pthread_getname_np(pthread_self(), name, sizeof(name));
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if(status == 0) {
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sif::error << "PeriodicPosixTask " << name << ": Deadline "
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"missed." << std::endl;
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}else{
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}
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else {
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sif::error << "PeriodicPosixTask X: Deadline missed. " <<
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status << std::endl;
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}
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if (this->deadlineMissedFunc != NULL) {
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if (this->deadlineMissedFunc != nullptr) {
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this->deadlineMissedFunc();
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}
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}
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@ -32,7 +32,7 @@ public:
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* The address of the task object is passed as an argument
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* to the system call.
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*/
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ReturnValue_t startTask(void);
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ReturnValue_t startTask() override;
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/**
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* Adds an object to the list of objects to be executed.
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* The objects are executed in the order added.
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