Removed Timer and updated Countdown
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1e380fe562
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8ec35f158c
@ -1,45 +0,0 @@
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#include "Timer.h"
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#include "../../serviceinterface/ServiceInterfaceStream.h"
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#include <errno.h>
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Timer::Timer() {
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sigevent sigEvent;
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sigEvent.sigev_notify = SIGEV_NONE;
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sigEvent.sigev_signo = 0;
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sigEvent.sigev_value.sival_ptr = &timerId;
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int status = timer_create(CLOCK_MONOTONIC, &sigEvent, &timerId);
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if(status!=0){
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#if FSFW_CPP_OSTREAM_ENABLED == 1
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sif::error << "Timer creation failed with: " << status <<
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" errno: " << errno << std::endl;
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#endif
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}
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}
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Timer::~Timer() {
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timer_delete(timerId);
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}
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int Timer::setTimer(uint32_t intervalMs) {
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itimerspec timer;
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timer.it_value.tv_sec = intervalMs / 1000;
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timer.it_value.tv_nsec = (intervalMs * 1000000) % (1000000000);
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timer.it_interval.tv_sec = 0;
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timer.it_interval.tv_nsec = 0;
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return timer_settime(timerId, 0, &timer, NULL);
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}
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int Timer::getTimer(uint32_t* remainingTimeMs){
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itimerspec timer;
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timer.it_value.tv_sec = 0;
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timer.it_value.tv_nsec = 0;
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timer.it_interval.tv_sec = 0;
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timer.it_interval.tv_nsec = 0;
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int status = timer_gettime(timerId, &timer);
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*remainingTimeMs = timer.it_value.tv_sec * 1000 + timer.it_value.tv_nsec / 1000000;
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return status;
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}
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@ -1,45 +0,0 @@
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#ifndef FRAMEWORK_OSAL_LINUX_TIMER_H_
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#define FRAMEWORK_OSAL_LINUX_TIMER_H_
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#include <signal.h>
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#include <time.h>
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#include <stdint.h>
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/**
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* This class is a helper for the creation of a Clock Monotonic timer which does not trigger a signal
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*/
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class Timer {
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public:
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/**
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* Creates the Timer sets the timerId Member
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*/
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Timer();
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/**
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* Deletes the timer
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*
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* Careful! According to POSIX documentation:
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* The treatment of any pending signal generated by the deleted timer is unspecified.
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*/
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virtual ~Timer();
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/**
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* Set the timer given in timerId to the given interval
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*
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* @param intervalMs Interval in ms to be set
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* @return 0 on Success 1 else
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*/
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int setTimer(uint32_t intervalMs);
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/**
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* Get the remaining time of the timer
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*
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* @param remainingTimeMs Pointer to integer value which is used to return the remaining time
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* @return 0 on Success 1 else (see timer_getime documentation of posix function)
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*/
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int getTimer(uint32_t* remainingTimeMs);
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private:
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timer_t timerId;
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};
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#endif /* FRAMEWORK_OSAL_LINUX_TIMER_H_ */
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@ -1,4 +1,6 @@
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#include "Countdown.h"
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#include "fsfw/serviceinterface/ServiceInterfaceStream.h"
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Countdown::Countdown(uint32_t initialTimeout): timeout(initialTimeout) {
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}
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@ -6,16 +8,14 @@ Countdown::Countdown(uint32_t initialTimeout): timeout(initialTimeout) {
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Countdown::~Countdown() {
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}
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ReturnValue_t Countdown::setTimeout(uint32_t miliseconds) {
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ReturnValue_t return_value = Clock::getUptime( &startTime );
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timeout = miliseconds;
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return return_value;
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ReturnValue_t Countdown::setTimeout(uint32_t milliseconds) {
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ReturnValue_t returnValue = Clock::getUptime( &startTime );
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timeout = milliseconds;
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return returnValue;
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}
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bool Countdown::hasTimedOut() const {
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uint32_t current_time;
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Clock::getUptime( ¤t_time );
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if ( uint32_t(current_time - startTime) >= timeout) {
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if ( uint32_t( this->getCurrentTime() - startTime) >= timeout) {
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return true;
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} else {
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return false;
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@ -31,7 +31,23 @@ ReturnValue_t Countdown::resetTimer() {
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}
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void Countdown::timeOut() {
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startTime = this->getCurrentTime() - timeout;
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}
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uint32_t Countdown::getRemainingMillis() const {
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// We fetch the time before the if-statement
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// to be sure that the return is in
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// range 0 <= number <= timeout
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uint32_t currentTime = this->getCurrentTime();
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if (this->hasTimedOut()){
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return 0;
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}else{
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return (startTime + timeout) - currentTime;
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}
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}
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uint32_t Countdown::getCurrentTime() const {
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uint32_t current_time;
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Clock::getUptime( ¤t_time );
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startTime= current_time - timeout;
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return current_time;
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}
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@ -4,28 +4,77 @@
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#include "Clock.h"
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/**
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* @brief This file defines the Countdown class.
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* @author baetz
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*
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* Countdown keeps track of a timespan.
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*
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* Countdown::resetTimer restarts the timer.
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* Countdown::setTimeout sets a new countdown duration and resets.
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*
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* Can be checked with Countdown::hasTimedOut or
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* Countdown::isBusy.
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*
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* Countdown::timeOut will force the timer to time out.
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*
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*/
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class Countdown {
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public:
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uint32_t timeout;
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/**
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* Constructor which sets the countdown duration in milliseconds
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*
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* It does not start the countdown!
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* Call resetTimer or setTimeout before usage!
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* Otherwise a call to hasTimedOut might return True.
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*
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* @param initialTimeout Countdown duration in milliseconds
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*/
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Countdown(uint32_t initialTimeout = 0);
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~Countdown();
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ReturnValue_t setTimeout(uint32_t miliseconds);
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/**
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* Call to set a new countdown duration.
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*
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* Resets the countdown!
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*
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* @param milliseconds new countdown duration in milliseconds
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* @return Returnvalue from Clock::getUptime
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*/
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ReturnValue_t setTimeout(uint32_t milliseconds);
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/**
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* Returns true if the countdown duration has passed.
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*
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* @return True if the countdown has passed
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* False if it is still running
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*/
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bool hasTimedOut() const;
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/**
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* Complementary to hasTimedOut.
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*
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* @return True if the countdown is till running
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* False if it is still running
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*/
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bool isBusy() const;
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//!< Use last set timeout value and restart timer.
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/**
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* Uses last set timeout value and restarts timer.
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*/
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ReturnValue_t resetTimer();
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//!< Make hasTimedOut() return true
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/**
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* Returns the remaining milliseconds (0 if timeout)
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*/
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uint32_t getRemainingMillis() const;
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/**
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* Makes hasTimedOut() return true
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*/
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void timeOut();
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/**
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* Internal countdown duration in milliseconds
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*/
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uint32_t timeout;
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private:
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/**
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* Last time the timer was started (uptime)
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*/
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uint32_t startTime = 0;
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uint32_t getCurrentTime() const;
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};
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#endif /* FSFW_TIMEMANAGER_COUNTDOWN_H_ */
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