Merge branch 'development' into mohr/documentation_ci
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commit
d964fa2107
@ -7,12 +7,13 @@ Structure
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----------
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The general structure is driven by the usage of interfaces provided by objects.
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The FSFW uses C++11 as baseline. The intention behind this is that this C++ Standard should be
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widely available, even with older compilers.
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The FSFW uses dynamic allocation during the initialization but provides static containers during runtime.
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This simplifies the instantiation of objects and allows the usage of some standard containers.
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Dynamic Allocation after initialization is discouraged and different solutions are provided in the
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FSFW to achieve that. The fsfw uses run-time type information but exceptions are not allowed.
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The FSFW uses C++17 as baseline. Most modern compilers like GCC should have support for this
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standard, even for micocontrollers.
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The FSFW might use dynamic allocation during program initialization but not during runtime.
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It offers pool objects, static containers and it also exposes the
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`Embedded Template Library <https://www.etlcpp.com/>`_ to allow writing code which does not perform
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allocation during runtime. The fsfw uses run-time type information but will not throw exceptions.
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Failure Handling
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-----------------
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@ -48,12 +48,12 @@ LocalPoolObjectBase::LocalPoolObjectBase(object_id_t poolOwner, lp_id_t poolId,
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if (hkOwner == nullptr) {
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#if FSFW_CPP_OSTREAM_ENABLED == 1
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sif::error << "LocalPoolVariable: The supplied pool owner 0x" << std::hex << poolOwner
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<< std::dec << " did not implement the correct interface "
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<< std::dec << " does not exist or does not implement the correct interface "
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<< "HasLocalDataPoolIF" << std::endl;
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#else
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sif::printError(
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"LocalPoolVariable: The supplied pool owner 0x%08x did not implement the correct "
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"interface HasLocalDataPoolIF\n",
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"LocalPoolVariable: The supplied pool owner 0x%08x does not exist or does not implement "
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"the correct interface HasLocalDataPoolIF\n",
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poolOwner);
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#endif
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return;
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@ -1,9 +1,8 @@
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#ifndef FRAMEWORK_SERVICEINTERFACE_SERVICEINTERFACESTREAM_H_
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#define FRAMEWORK_SERVICEINTERFACE_SERVICEINTERFACESTREAM_H_
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#include <FSFWConfig.h>
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#include "ServiceInterfaceBuffer.h"
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#include "fsfw/FSFW.h"
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#if FSFW_CPP_OSTREAM_ENABLED == 1
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