#include ModeStore::ModeStore(object_id_t objectId, uint32_t slots) : SystemObject(objectId), store(slots), emptySlot(store.front()) { mutex = new MutexId_t; OSAL::createMutex(objectId + 1, mutex); clear(); } ModeStore::~ModeStore() { delete mutex; } uint32_t ModeStore::getFreeSlots() { OSAL::lockMutex(mutex, OSAL::NO_TIMEOUT); uint32_t count = 0; ArrayList::Iterator iter; for (iter = store.begin(); iter != store.end(); ++iter) { if (iter->getNext() == emptySlot) { ++count; } } OSAL::unlockMutex(mutex); return count; } ReturnValue_t ModeStore::storeArray(ArrayList* sequence, ModeListEntry** storedFirstEntry) { if (sequence->size == 0) { return CANT_STORE_EMPTY; } OSAL::lockMutex(mutex, OSAL::NO_TIMEOUT); *storedFirstEntry = findEmptySlotNoLock(store.front()); ModeListEntry* pointer = *storedFirstEntry; pointer->setNext(pointer); ArrayList::Iterator iter; for (iter = sequence->begin(); iter != sequence->end(); ++iter) { //TODO: I need to check this in detail. What is the idea? Why does it not work? pointer = pointer->getNext()->value; if (pointer == NULL) { deleteListNoLock(*storedFirstEntry); OSAL::unlockMutex(mutex); return TOO_MANY_ELEMENTS; } pointer->value->value1 = iter->value1; pointer->value->value2 = iter->value2; pointer->value->value3 = iter->value3; pointer->setNext(findEmptySlotNoLock(pointer + 1)); } pointer->setNext(NULL); OSAL::unlockMutex(mutex); return HasReturnvaluesIF::RETURN_OK; } ReturnValue_t ModeStore::deleteList(ModeListEntry* sequence) { ReturnValue_t result = isValidEntry(sequence); if (result != HasReturnvaluesIF::RETURN_OK) { return result; } OSAL::lockMutex(mutex, OSAL::NO_TIMEOUT); deleteListNoLock(sequence); OSAL::unlockMutex(mutex); return HasReturnvaluesIF::RETURN_OK; } ReturnValue_t ModeStore::readList(ModeListEntry* sequence, ArrayList* into) { ReturnValue_t result = isValidEntry(sequence); if (result != HasReturnvaluesIF::RETURN_OK) { return result; } OSAL::lockMutex(mutex, OSAL::NO_TIMEOUT); result = into->insert(*sequence->value); while ((result == HasReturnvaluesIF::RETURN_OK) && (sequence->getNext() != NULL)) { result = into->insert(*sequence->value); sequence = sequence->getNext()->value; } OSAL::unlockMutex(mutex); return result; } void ModeStore::clear() { OSAL::lockMutex(mutex, OSAL::NO_TIMEOUT); store.size = store.maxSize(); ArrayList::Iterator iter; for (iter = store.begin(); iter != store.end(); ++iter) { iter->setNext(emptySlot); } OSAL::unlockMutex(mutex); } ModeListEntry* ModeStore::findEmptySlotNoLock(ModeListEntry* startFrom) { ArrayList::Iterator iter( startFrom); for (; iter != store.end(); ++iter) { if (iter.value->getNext() == emptySlot) { OSAL::unlockMutex(mutex); return iter.value; } } return NULL; } void ModeStore::deleteListNoLock(ModeListEntry* sequence) { ModeListEntry* next = sequence; while (next != NULL) { next = sequence->getNext()->value; sequence->setNext(emptySlot); sequence = next; } } ReturnValue_t ModeStore::isValidEntry(ModeListEntry* sequence) { if ((sequence < store.front()) || (sequence > store.back()) || sequence->getNext() == emptySlot) { return INVALID_ENTRY; } return HasReturnvaluesIF::RETURN_OK; }