#ifndef MODEDEFINITIONS_H_ #define MODEDEFINITIONS_H_ #include #include #include #include class ModeListEntry: public SerializeIF, public LinkedElement { public: ModeListEntry() : LinkedElement(this), value1(0), value2(0), value3(0), value4( 0) { } uint32_t value1; uint32_t value2; uint8_t value3; uint8_t value4; virtual ReturnValue_t serialize(uint8_t** buffer, uint32_t* size, const uint32_t max_size, bool bigEndian) const { ReturnValue_t result; result = SerializeAdapter::serialize(&value1, buffer, size, max_size, bigEndian); if (result != HasReturnvaluesIF::RETURN_OK) { return result; } result = SerializeAdapter::serialize(&value2, buffer, size, max_size, bigEndian); if (result != HasReturnvaluesIF::RETURN_OK) { return result; } result = SerializeAdapter::serialize(&value3, buffer, size, max_size, bigEndian); if (result != HasReturnvaluesIF::RETURN_OK) { return result; } result = SerializeAdapter::serialize(&value4, buffer, size, max_size, bigEndian); return result; } virtual uint32_t getSerializedSize() const { return sizeof(value1) + sizeof(value2) + sizeof(value3) + sizeof(value4); } virtual ReturnValue_t deSerialize(const uint8_t** buffer, int32_t* size, bool bigEndian) { ReturnValue_t result; result = SerializeAdapter::deSerialize(&value1, buffer, size, bigEndian); if (result != HasReturnvaluesIF::RETURN_OK) { return result; } result = SerializeAdapter::deSerialize(&value2, buffer, size, bigEndian); if (result != HasReturnvaluesIF::RETURN_OK) { return result; } result = SerializeAdapter::deSerialize(&value3, buffer, size, bigEndian); if (result != HasReturnvaluesIF::RETURN_OK) { return result; } result = SerializeAdapter::deSerialize(&value4, buffer, size, bigEndian); return result; } //for Sequences Mode_t getTableId() const { return value1; } void setTableId(Mode_t tableId) { this->value1 = tableId; } uint8_t getWaitSeconds() const { return value2; } void setWaitSeconds(uint8_t waitSeconds) { this->value2 = waitSeconds; } bool checkSuccess() const { return value3 == 1; } void setCheckSuccess(bool checkSuccess) { this->value3 = checkSuccess; } //for Tables object_id_t getObject() const { return value1; } void setObject(object_id_t object) { this->value1 = object; } Mode_t getMode() const { return value2; } void setMode(Mode_t mode) { this->value2 = mode; } Submode_t getSubmode() const { return value3; } void setSubmode(Submode_t submode) { this->value3 = submode; } bool inheritSubmode() const { return value4 == 1; } void setInheritSubmode(bool inherit){ if (inherit){ value4 = 1; } else { value4 = 0; } } bool operator==(ModeListEntry other) { return ((value1 == other.value1) && (value2 == other.value2) && (value3 == other.value3)); } }; #endif //MODEDEFINITIONS_H_