#ifndef FSFW_MEMORY_HASFILESYSTEMIF_H_ #define FSFW_MEMORY_HASFILESYSTEMIF_H_ #include "../returnvalues/HasReturnvaluesIF.h" #include "../returnvalues/FwClassIds.h" #include "../ipc/messageQueueDefinitions.h" #include /** * @author Jakob Meier */ class HasFileSystemIF { public: static constexpr uint8_t INTERFACE_ID = CLASS_ID::FILE_SYSTEM; static constexpr ReturnValue_t FILE_DOES_NOT_EXIST = MAKE_RETURN_CODE(0x00); static constexpr ReturnValue_t FILE_ALREADY_EXISTS = MAKE_RETURN_CODE(0x01); static constexpr ReturnValue_t DIRECTORY_DOES_NOT_EXIST = MAKE_RETURN_CODE(0x02); static constexpr ReturnValue_t DIRECTORY_ALREADY_EXISTS = MAKE_RETURN_CODE(0x03); static constexpr ReturnValue_t DIRECTORY_NOT_EMPTY = MAKE_RETURN_CODE(0x04); virtual ~HasFileSystemIF() {} /** * Function to get the MessageQueueId_t of the implementing object * @return MessageQueueId_t of the object */ virtual MessageQueueId_t getCommandQueue() const = 0; /** * Function to write to a file * @param dirname Directory of the file * @param filename The filename of the file * @param data The data to write to the file * @param size The size of the data to write * @param packetNumber Counts the number of packets. * For large files the write procedure must be split in multiple calls * to writeToFile */ virtual ReturnValue_t writeToFile(const char* dirname, const char* filename, const uint8_t* data, size_t size, uint16_t packetNumber) = 0; virtual ReturnValue_t createFile(const char* dirname, const char* filename, const uint8_t* data = nullptr, size_t size = 0, size_t* bytesWritten = nullptr) = 0; virtual ReturnValue_t deleteFile(const char* dirname, const char* filename) = 0; }; #endif /* FSFW_MEMORY_HASFILESYSTEMIF_H_ */