#ifndef FRAMEWORK_IPC_MESSAGEQUEUEMESSAGEIF_H_ #define FRAMEWORK_IPC_MESSAGEQUEUEMESSAGEIF_H_ #include #include /* * TODO: Actually, the definition of this ID to be a uint32_t is not ideal and * breaks layering. However, it is difficult to keep layering, as the ID is * stored in many places and sent around in MessageQueueMessage. * Ideally, one would use the (current) object_id_t only, however, doing a * lookup of queueIDs for every call does not sound ideal. * In a first step, I'll circumvent the issue by not touching it, * maybe in a second step. This also influences Interface design * (getCommandQueue) and some other issues.. */ typedef uint32_t MessageQueueId_t; class MessageQueueMessageIF { public: static const MessageQueueId_t NO_QUEUE = 0xffffffff; virtual ~MessageQueueMessageIF() {}; /** * @brief With this method, the whole content and the message * size is set to zero. */ virtual void clear() = 0; // /** // * @brief This is a debug method that prints the content // * (till messageSize) to the debug output. // */ // virtual void print() = 0; /** * @brief Get read-only pointer to the raw buffer. * @return */ virtual const uint8_t* getBuffer() const = 0; /** * @brief This method is used to get the complete data of the message. */ virtual uint8_t* getBuffer() = 0; /** * @brief This method is used to set the sender's message queue id * information prior to sending the message. * @param setId * The message queue id that identifies the sending message queue. */ virtual void setSender(MessageQueueId_t setId) = 0; virtual MessageQueueId_t getSender() const = 0; /** * @brief This helper function is used by the MessageQueue class to * check the size of an incoming message. */ virtual size_t getMinimumMessageSize() const = 0; }; #endif /* FRAMEWORK_IPC_MESSAGEQUEUEMESSAGEIF_H_ */