#ifndef FRAMEWORK_DATAPOOLLOCAL_LOCALDATASET_H_
#define FRAMEWORK_DATAPOOLLOCAL_LOCALDATASET_H_
#include <framework/datapool/DataSetBase.h>
#include <framework/datapool/DataSetIF.h>
#include <framework/datapoollocal/HasLocalDataPoolIF.h>
#include <framework/serialize/SerializeIF.h>

#include <vector>

class LocalDataPoolManager;

/**
 * @brief	The LocalDataSet class manages a set of locally checked out variables
 * 			for local data pools
 * @details
 * This class manages a list, where a set of local variables (or pool variables)
 * are registered. They are checked-out (i.e. their values are looked
 * up and copied) with the read call. After the user finishes working with the
 * pool variables, he can write back all variable values to the pool with
 * the commit call. The data set manages locking and freeing the local data pools,
 * to ensure thread-safety.
 *
 * An internal state manages usage of this class. Variables may only be
 * registered before the read call is made, and the commit call only
 * after the read call.
 *
 * If pool variables are writable and not committed until destruction
 * of the set, the DataSet class automatically sets the valid flag in the
 * data pool to invalid (without) changing the variable's value.
 *
 * @ingroup data_pool
 */
class LocalDataSet: public DataSetBase {
public:
	/**
	 * @brief	Constructor for the creator of local pool data.
	 * 			The constructor simply sets the fill_count to zero and sets
	 *  		the state to "uninitialized".
	 */
	LocalDataSet(HasLocalDataPoolIF *hkOwner,
	        const size_t maxNumberOfVariables);

	/**
	 * @brief	Constructor for users of local pool data. The passed pool
	 * 			owner should implement the HasHkPoolParametersIF.
	 * 			The constructor simply sets the fill_count to zero and sets
	 *  		the state to "uninitialized".
	 */
	LocalDataSet(object_id_t ownerId,
	        const size_t maxNumberOfVariables);

	/**
	 * @brief	The destructor automatically manages writing the valid
	 * 			information of variables.
	 * @details
	 * In case the data set was read out, but not committed(indicated by state),
	 * the destructor parses all variables that are still registered to the set.
	 * For each, the valid flag in the data pool is set to "invalid".
	 */
	~LocalDataSet();

	/**
	 * Special version of the serilization function which appends a
	 * validity buffer at the end. Each bit of this validity buffer
	 * denotes whether the container data set entries are valid from left
	 * to right, MSB first.
	 * @param buffer
	 * @param size
	 * @param maxSize
	 * @param bigEndian
	 * @param withValidityBuffer
	 * @return
	 */
	ReturnValue_t serializeWithValidityBuffer(uint8_t** buffer,
	        size_t* size, size_t maxSize,
	        SerializeIF::Endianness streamEndianness) const;

	ReturnValue_t serializeLocalPoolIds(uint8_t** buffer,
	        size_t* size, size_t maxSize,
	        SerializeIF::Endianness streamEndianness) const;
protected:
private:
	/**
	 * If the valid state of a dataset is always relevant to the whole
	 * data set we can use this flag.
	 */
	bool valid = false;

	/**
	 * @brief	This is a small helper function to facilitate locking
	 * 			the global data pool.
	 * @details
	 * It makes use of the lockDataPool method offered by the DataPool class.
	 */
	ReturnValue_t lockDataPool(uint32_t timeoutMs) override;
	/**
	 * @brief	This is a small helper function to facilitate
	 * 			unlocking the global data pool
	 * @details
	 * It makes use of the freeDataPoolLock method offered by the DataPool class.
	 */
	ReturnValue_t unlockDataPool() override;

	LocalDataPoolManager* hkManager;

	/**
	 * Set n-th bit of a byte, with n being the position from 0
	 * (most significant bit) to 7 (least significant bit)
	 */
	void bitSetter(uint8_t* byte, uint8_t position) const;

	std::vector<PoolVariableIF*> poolVarList;
};

#endif /* FRAMEWORK_DATAPOOLLOCAL_LOCALDATASET_H_ */