fsfw/serialize/SerializeIF.h

43 lines
1.3 KiB
C++

#ifndef SERIALIZEIF_H_
#define SERIALIZEIF_H_
#include <framework/returnvalues/HasReturnvaluesIF.h>
/**
* \defgroup serialize Serialization
* Contains serialisation services.
*/
/**
* An interface for alle classes which require translation of objects data into data streams and vice-versa.
*
* In the SOURCE mission , the target architecture is little endian,
* so any buffers must be deSerialized with bool bigEndian = false if
* the parameters are used in the FSFW.
* When serializing for downlink, the packets are generally serialized into big endian for the network when using a TC/UDP client
* like seen in TmPacketStored.cpp for example.
*
* \ingroup serialize
*/
class SerializeIF {
public:
static const uint8_t INTERFACE_ID = CLASS_ID::SERIALIZE_IF;
static const ReturnValue_t BUFFER_TOO_SHORT = MAKE_RETURN_CODE(1);
static const ReturnValue_t STREAM_TOO_SHORT = MAKE_RETURN_CODE(2);
static const ReturnValue_t TOO_MANY_ELEMENTS = MAKE_RETURN_CODE(3);
virtual ~SerializeIF() {
}
virtual ReturnValue_t serialize(uint8_t** buffer, uint32_t* size,
const uint32_t max_size, bool bigEndian) const = 0;
virtual uint32_t getSerializedSize() const = 0;
virtual ReturnValue_t deSerialize(const uint8_t** buffer, int32_t* size,
bool bigEndian) = 0;
};
#endif /* SERIALIZEIF_H_ */