fsfw/src/fsfw/globalfunctions/DleEncoder.cpp

263 lines
8.8 KiB
C++

#include "fsfw/globalfunctions/DleEncoder.h"
DleEncoder::DleEncoder(bool escapeStxEtx, bool escapeCr): escapeStxEtx(escapeStxEtx),
escapeCr(escapeCr) {}
DleEncoder::~DleEncoder() {}
ReturnValue_t DleEncoder::encode(const uint8_t* sourceStream,
size_t sourceLen, uint8_t* destStream, size_t maxDestLen,
size_t* encodedLen, bool addStxEtx) {
size_t minAllowedLen = 0;
if(escapeStxEtx) {
minAllowedLen = 1;
}
else {
minAllowedLen = 2;
}
if(minAllowedLen > maxDestLen) {
return STREAM_TOO_SHORT;
}
if (addStxEtx) {
size_t currentIdx = 0;
if(not escapeStxEtx) {
destStream[currentIdx++] = DLE_CHAR;
}
destStream[currentIdx] = STX_CHAR;
}
if(escapeStxEtx) {
return encodeStreamEscaped(sourceStream, sourceLen,
destStream, maxDestLen, encodedLen, addStxEtx);
}
else {
return encodeStreamNonEscaped(sourceStream, sourceLen,
destStream, maxDestLen, encodedLen, addStxEtx);
}
}
ReturnValue_t DleEncoder::encodeStreamEscaped(const uint8_t *sourceStream, size_t sourceLen,
uint8_t *destStream, size_t maxDestLen, size_t *encodedLen,
bool addStxEtx) {
size_t encodedIndex = 1;
size_t sourceIndex = 0;
uint8_t nextByte = 0;
while (encodedIndex < maxDestLen and sourceIndex < sourceLen) {
nextByte = sourceStream[sourceIndex];
// STX, ETX and CR characters in the stream need to be escaped with DLE
if ((nextByte == STX_CHAR or nextByte == ETX_CHAR) or
(this->escapeCr and nextByte == CARRIAGE_RETURN)) {
if (encodedIndex + 1 >= maxDestLen) {
return STREAM_TOO_SHORT;
}
else {
destStream[encodedIndex] = DLE_CHAR;
++encodedIndex;
/* Escaped byte will be actual byte + 0x40. This prevents
* STX, ETX, and carriage return characters from appearing
* in the encoded data stream at all, so when polling an
* encoded stream, the transmission can be stopped at ETX.
* 0x40 was chosen at random with special requirements:
* - Prevent going from one control char to another
* - Prevent overflow for common characters */
destStream[encodedIndex] = nextByte + 0x40;
}
}
// DLE characters are simply escaped with DLE.
else if (nextByte == DLE_CHAR) {
if (encodedIndex + 1 >= maxDestLen) {
return STREAM_TOO_SHORT;
}
else {
destStream[encodedIndex] = DLE_CHAR;
++encodedIndex;
destStream[encodedIndex] = DLE_CHAR;
}
}
else {
destStream[encodedIndex] = nextByte;
}
++encodedIndex;
++sourceIndex;
}
if (sourceIndex == sourceLen and encodedIndex < maxDestLen) {
if (addStxEtx) {
destStream[encodedIndex] = ETX_CHAR;
++encodedIndex;
}
*encodedLen = encodedIndex;
return RETURN_OK;
}
else {
return STREAM_TOO_SHORT;
}
}
ReturnValue_t DleEncoder::encodeStreamNonEscaped(const uint8_t *sourceStream, size_t sourceLen,
uint8_t *destStream, size_t maxDestLen, size_t *encodedLen,
bool addStxEtx) {
size_t encodedIndex = 2;
size_t sourceIndex = 0;
uint8_t nextByte = 0;
while (encodedIndex < maxDestLen and sourceIndex < sourceLen) {
nextByte = sourceStream[sourceIndex];
// DLE characters are simply escaped with DLE.
if (nextByte == DLE_CHAR) {
if (encodedIndex + 1 >= maxDestLen) {
return STREAM_TOO_SHORT;
}
else {
destStream[encodedIndex] = DLE_CHAR;
++encodedIndex;
destStream[encodedIndex] = DLE_CHAR;
}
}
else {
destStream[encodedIndex] = nextByte;
}
++encodedIndex;
++sourceIndex;
}
if (sourceIndex == sourceLen and encodedIndex < maxDestLen) {
if (addStxEtx) {
if(encodedIndex + 2 >= maxDestLen) {
return STREAM_TOO_SHORT;
}
destStream[encodedIndex++] = DLE_CHAR;
destStream[encodedIndex++] = ETX_CHAR;
}
*encodedLen = encodedIndex;
return RETURN_OK;
}
else {
return STREAM_TOO_SHORT;
}
}
ReturnValue_t DleEncoder::decode(const uint8_t *sourceStream,
size_t sourceStreamLen, size_t *readLen, uint8_t *destStream,
size_t maxDestStreamlen, size_t *decodedLen) {
size_t encodedIndex = 0;
if(not escapeStxEtx) {
if (*sourceStream != DLE_CHAR) {
return DECODING_ERROR;
}
++encodedIndex;
}
if (sourceStream[encodedIndex] != STX_CHAR) {
return DECODING_ERROR;
}
if(escapeStxEtx) {
return decodeStreamEscaped(sourceStream, sourceStreamLen,
readLen, destStream, maxDestStreamlen, decodedLen);
}
else {
return decodeStreamNonEscaped(sourceStream, sourceStreamLen,
readLen, destStream, maxDestStreamlen, decodedLen);
}
}
ReturnValue_t DleEncoder::decodeStreamEscaped(const uint8_t *sourceStream, size_t sourceStreamLen,
size_t *readLen, uint8_t *destStream,
size_t maxDestStreamlen, size_t *decodedLen) {
// Skip start marker, was already checked
size_t encodedIndex = 1;
size_t decodedIndex = 0;
uint8_t nextByte;
while ((encodedIndex < sourceStreamLen)
and (decodedIndex < maxDestStreamlen)
and (sourceStream[encodedIndex] != ETX_CHAR)
and (sourceStream[encodedIndex] != STX_CHAR)) {
if (sourceStream[encodedIndex] == DLE_CHAR) {
if(encodedIndex + 1 >= sourceStreamLen) {
return DECODING_ERROR;
}
nextByte = sourceStream[encodedIndex + 1];
// The next byte is a DLE character that was escaped by another
// DLE character, so we can write it to the destination stream.
if (nextByte == DLE_CHAR) {
destStream[decodedIndex] = nextByte;
}
else {
/* The next byte is a STX, DTX or 0x0D character which
* was escaped by a DLE character. The actual byte was
* also encoded by adding + 0x40 to prevent having control chars,
* in the stream at all, so we convert it back. */
if ((nextByte == STX_CHAR + 0x40 or nextByte == ETX_CHAR + 0x40) or
(this->escapeCr and nextByte == CARRIAGE_RETURN + 0x40)) {
destStream[decodedIndex] = nextByte - 0x40;
}
else {
return DECODING_ERROR;
}
}
++encodedIndex;
}
else {
destStream[decodedIndex] = sourceStream[encodedIndex];
}
++encodedIndex;
++decodedIndex;
}
if (sourceStream[encodedIndex] != ETX_CHAR) {
*readLen = ++encodedIndex;
return DECODING_ERROR;
}
else {
*readLen = ++encodedIndex;
*decodedLen = decodedIndex;
return RETURN_OK;
}
}
ReturnValue_t DleEncoder::decodeStreamNonEscaped(const uint8_t *sourceStream,
size_t sourceStreamLen, size_t *readLen, uint8_t *destStream,
size_t maxDestStreamlen, size_t *decodedLen) {
// Skip start marker, was already checked
size_t encodedIndex = 2;
size_t decodedIndex = 0;
uint8_t nextByte;
while ((encodedIndex < sourceStreamLen) && (decodedIndex < maxDestStreamlen)) {
if (sourceStream[encodedIndex] == DLE_CHAR) {
if(encodedIndex + 1 >= sourceStreamLen) {
return DECODING_ERROR;
}
nextByte = sourceStream[encodedIndex + 1];
if(nextByte == STX_CHAR) {
*readLen = ++encodedIndex;
return DECODING_ERROR;
}
else if(nextByte == DLE_CHAR) {
// The next byte is a DLE character that was escaped by another
// DLE character, so we can write it to the destination stream.
destStream[decodedIndex] = nextByte;
++encodedIndex;
}
else if(nextByte == ETX_CHAR) {
// End of stream reached
*readLen = encodedIndex + 2;
*decodedLen = decodedIndex;
return RETURN_OK;
}
else {
return DECODING_ERROR;
}
}
else {
destStream[decodedIndex] = sourceStream[encodedIndex];
}
++encodedIndex;
++decodedIndex;
}
return DECODING_ERROR;
}
void DleEncoder::setEscapeMode(bool escapeStxEtx) {
this->escapeStxEtx = escapeStxEtx;
}