From 7ab3e36d9c96f376435d03de78cf0bd3251ea18f Mon Sep 17 00:00:00 2001 From: Robin Mueller Date: Tue, 8 Jun 2021 17:46:47 +0200 Subject: [PATCH] smaller tweaks --- docs/README-cmake.md | 2 +- docs/README-eclipse.md | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/docs/README-cmake.md b/docs/README-cmake.md index b5864ed..d7c2886 100644 --- a/docs/README-cmake.md +++ b/docs/README-cmake.md @@ -17,7 +17,7 @@ First, the build configuration is set up using the CMake build system or IDE pro generators and then the software is built using the select build system or IDE. CMake projects are generally built out-of-source which means that the files generated during the build process are kept separately from the source tree. This generally involves -creating a build folder like `Debug` or `Release` and then performing all +creating a build folder like `build-Debug` or `build-Release` and then performing all steps inside that folder. It is also possible to generate IDE project files with CMake. This is diff --git a/docs/README-eclipse.md b/docs/README-eclipse.md index 285d680..5659d25 100644 --- a/docs/README-eclipse.md +++ b/docs/README-eclipse.md @@ -70,7 +70,7 @@ go to Properties → C/C++ General → Indexer and set the indexer as show The shell script can also be run by double clicking it in Windows as long as it is executed by the MinGW terminal. This shell script will first create a new Debug folder (and delete the old one) - and then execute the following command in the Debug folder on Windows + and then execute the following command in the build folder on Windows ```sh cmake -G "MinGW Makefiles" -DCMAKE_BUILD_TYPE=Debug -DOS_FSFW=host