extend README
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README.md
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README.md
@ -14,20 +14,46 @@ git submodule init
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git submodule update
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```
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# Building the Workshop Application
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This workshop uses CMake like the framework to build the application
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This command sequence will build the software
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```sh
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mkdir build
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cd build && cmake ..
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cmake --build . -j
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```
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This will generate the `fsfw-from-zero` executable inside the build folder.
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It is recommended to use an IDE like VS Code or CLion. Those generally have good
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CMake support.
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# Overview
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This workshop does an incremental build-up of a simple software which
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is similar to an On-Board Software. It is organised in chapters which have multiple
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tasks. For each task, a solution source file will be provided. in a related subfolder with the
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same name.
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This workshop is organised in chapters which have multiple tasks. For each task, solution source
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files will be provided but you are encouraged to work to the solution on your own.
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It is recommended to have a basic understanding of C++ basics and object-oriented programming
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in general before doing this workshop. There are various books and online resources available to
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learn this.
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## Tasks Workshop
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## Tasks workshop
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This chapter provides an introduction into the thread/tasks abstractions provided by the framework. The chapter descriptions and solutions are
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locaited inside `01-tasks`.
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This chapter provides an introduction into the thread/tasks abstractions provided by the framework.
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The chapter descriptions and solutions are located inside `01-tasks`.
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It is recommended to start with this workshop.
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## Object Manager and TMTC handling workshop
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This chapter will introduce the object manager and expand the knowledge of the tasks workshop
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by showing how to conveniently create global addressable objects. It also provides an
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introduction into TMTC handling, as virtually all space systems are remote systems where
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telemetry and telecommands are the pŕimary data interface available to communicate with the satellite.
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## Controller workshop
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This chapter will introduce the `ControllerBase` and `ExtendedControllerBase` class
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and the various helper interfaces they expose.
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