diff --git a/objectmanager/ObjectManager.cpp b/objectmanager/ObjectManager.cpp index 67cf5c1ca..3e0bfed6f 100644 --- a/objectmanager/ObjectManager.cpp +++ b/objectmanager/ObjectManager.cpp @@ -2,21 +2,19 @@ #include #include -ObjectManager::ObjectManager( void (*setProducer)() ) : produceObjects(setProducer) { +ObjectManager::ObjectManager( void (*setProducer)() ): + produceObjects(setProducer) { //There's nothing special to do in the constructor. } ObjectManager::~ObjectManager() { - std::map::iterator it; - for (it = this->objectList.begin(); it != this->objectList.end(); it++) { - delete it->second; - } + // Map is STL object and deletes its own pointers. } ReturnValue_t ObjectManager::insert( object_id_t id, SystemObjectIF* object) { - bool insert_return = this->objectList.insert( std::pair< object_id_t, SystemObjectIF* >( id, object ) ).second; - if (insert_return == true) { + auto returnPair = objectList.emplace(id, object); + if (returnPair.second) { // sif::debug << "ObjectManager::insert: Object " << std::hex // << (int)id << std::dec << " inserted." << std::endl; return this->RETURN_OK; @@ -44,18 +42,15 @@ ReturnValue_t ObjectManager::remove( object_id_t id ) { SystemObjectIF* ObjectManager::getSystemObject( object_id_t id ) { - std::map::iterator it = this->objectList.find( id ); - if (it == this->objectList.end() ) { - //Changed for testing different method. -// SystemObjectIF* object = this->produceObjects( id ); -// return object; - return NULL; + auto listIter = this->objectList.find( id ); + if (listIter == this->objectList.end() ) { + return nullptr; } else { - return it->second; + return listIter->second; } } -ObjectManager::ObjectManager( ) : produceObjects(NULL) { +ObjectManager::ObjectManager() : produceObjects(nullptr) { } @@ -63,7 +58,7 @@ void ObjectManager::initialize() { this->produceObjects(); ReturnValue_t return_value = RETURN_FAILED; uint32_t error_count = 0; - for (std::map::iterator it = this->objectList.begin(); it != objectList.end(); it++ ) { + for (auto it = this->objectList.begin(); it != objectList.end(); it++ ) { return_value = it->second->initialize(); if ( return_value != RETURN_OK ) { object_id_t var = it->first; @@ -79,10 +74,11 @@ void ObjectManager::initialize() { } //Init was successful. Now check successful interconnections. error_count = 0; - for (std::map::iterator it = this->objectList.begin(); it != objectList.end(); it++ ) { - return_value = it->second->checkObjectConnections(); + for (auto listIter = this->objectList.begin(); + listIter != objectList.end(); listIter++ ) { + return_value = listIter->second->checkObjectConnections(); if ( return_value != RETURN_OK ) { - sif::error << "Object " << std::hex << (int) it->first + sif::error << "Object " << std::hex << (int) listIter->first << " connection check failed with code 0x" << return_value << std::dec << std::endl; error_count++;