#ifndef FSFW_UNITTEST_TESTS_MOCKS_MESSAGEQUEUEMOCKBASE_H_ #define FSFW_UNITTEST_TESTS_MOCKS_MESSAGEQUEUEMOCKBASE_H_ #include #include #include "CatchDefinitions.h" #include "fsfw/ipc/CommandMessage.h" #include "fsfw/ipc/MessageQueueBase.h" #include "fsfw/ipc/MessageQueueIF.h" #include "fsfw/ipc/MessageQueueMessage.h" class MessageQueueMockBase : public MessageQueueBase { public: MessageQueueMockBase(); explicit MessageQueueMockBase(MessageQueueId_t queueId); uint8_t messageSentCounter = 0; bool messageSent = false; bool wasMessageSent(uint8_t* messageSentCounter_ = nullptr, bool resetCounter = true); /** * Pop a message, clearing it in the process. * @return */ ReturnValue_t popMessage(); ReturnValue_t receiveMessage(MessageQueueMessageIF* message) override; ReturnValue_t flush(uint32_t* count) override; ReturnValue_t sendMessageFrom(MessageQueueId_t sendTo, MessageQueueMessageIF* message, MessageQueueId_t sentFrom, bool ignoreFault = false) override; ReturnValue_t reply(MessageQueueMessageIF* message) override; void clearMessages(bool clearCommandMessages = true); private: std::queue messagesSentQueue; }; #endif /* FSFW_UNITTEST_TESTS_MOCKS_MESSAGEQUEUEMOCKBASE_H_ */