#include "ObjectManager.h" #include "../serviceinterface/ServiceInterfaceStream.h" #if FSFW_CPP_OSTREAM_ENABLED == 1 #include #endif #include ObjectManager::ObjectManager( void (*setProducer)() ): produceObjects(setProducer) { //There's nothing special to do in the constructor. } ObjectManager::~ObjectManager() { for (auto const& iter : objectList) { delete iter.second; } } ReturnValue_t ObjectManager::insert( object_id_t id, SystemObjectIF* object) { auto returnPair = objectList.emplace(id, object); if (returnPair.second) { #if FSFW_CPP_OSTREAM_ENABLED == 1 // sif::debug << "ObjectManager::insert: Object " << std::hex // << (int)id << std::dec << " inserted." << std::endl; #endif return this->RETURN_OK; } else { #if FSFW_CPP_OSTREAM_ENABLED == 1 sif::error << "ObjectManager::insert: Object id " << std::hex << static_cast id << std::dec << " is already in use!" << std::endl; sif::error << "Terminating program." << std::endl; #endif //This is very severe and difficult to handle in other places. std::exit(INSERTION_FAILED); } } ReturnValue_t ObjectManager::remove( object_id_t id ) { if ( this->getSystemObject(id) != NULL ) { this->objectList.erase( id ); #if FSFW_CPP_OSTREAM_ENABLED == 1 //sif::debug << "ObjectManager::removeObject: Object " << std::hex // << (int)id << std::dec << " removed." << std::endl; #endif return RETURN_OK; } else { #if FSFW_CPP_OSTREAM_ENABLED == 1 sif::error << "ObjectManager::removeObject: Requested object " << std::hex << (int)id << std::dec << " not found." << std::endl; #endif return NOT_FOUND; } } SystemObjectIF* ObjectManager::getSystemObject( object_id_t id ) { auto listIter = this->objectList.find( id ); if (listIter == this->objectList.end() ) { return nullptr; } else { return listIter->second; } } ObjectManager::ObjectManager() : produceObjects(nullptr) { } void ObjectManager::initialize() { if(produceObjects == nullptr) { #if FSFW_CPP_OSTREAM_ENABLED == 1 sif::error << "ObjectManager::initialize: Passed produceObjects " "functions is nullptr!" << std::endl; #endif return; } this->produceObjects(); ReturnValue_t result = RETURN_FAILED; uint32_t errorCount = 0; for (auto const& it : objectList) { result = it.second->initialize(); if ( result != RETURN_OK ) { #if FSFW_CPP_OSTREAM_ENABLED == 1 object_id_t var = it.first; sif::error << "ObjectManager::initialize: Object 0x" << std::hex << std::setw(8) << std::setfill('0')<< var << " failed to " "initialize with code 0x" << result << std::dec << std::setfill(' ') << std::endl; #endif errorCount++; } } if (errorCount > 0) { #if FSFW_CPP_OSTREAM_ENABLED == 1 sif::error << "ObjectManager::ObjectManager: Counted " << errorCount << " failed initializations." << std::endl; #endif } //Init was successful. Now check successful interconnections. errorCount = 0; for (auto const& it : objectList) { result = it.second->checkObjectConnections(); if ( result != RETURN_OK ) { #if FSFW_CPP_OSTREAM_ENABLED == 1 sif::error << "ObjectManager::ObjectManager: Object " << std::hex << (int) it.first << " connection check failed with code 0x" << result << std::dec << std::endl; #endif errorCount++; } } if (errorCount > 0) { #if FSFW_CPP_OSTREAM_ENABLED == 1 sif::error << "ObjectManager::ObjectManager: Counted " << errorCount << " failed connection checks." << std::endl; #endif } } void ObjectManager::printList() { #if FSFW_CPP_OSTREAM_ENABLED == 1 sif::debug << "ObjectManager: Object List contains:" << std::endl; for (auto const& it : objectList) { sif::debug << std::hex << it.first << " | " << it.second << std::endl; } #endif }