#include "../../serviceinterface/ServiceInterfaceStream.h" #include "../../timemanager/Clock.h" #include #if defined(WIN32) #include #elif defined(LINUX) #include #endif uint16_t Clock::leapSeconds = 0; MutexIF* Clock::timeMutex = NULL; using SystemClock = std::chrono::system_clock; uint32_t Clock::getTicksPerSecond(void){ #if FSFW_CPP_OSTREAM_ENABLED == 1 sif::warning << "Clock::getTicksPerSecond: not implemented yet" << std::endl; #endif return 0; //return CLOCKS_PER_SEC; //uint32_t ticks = sysconf(_SC_CLK_TCK); //return ticks; } ReturnValue_t Clock::setClock(const TimeOfDay_t* time) { // do some magic with chrono #if FSFW_CPP_OSTREAM_ENABLED == 1 sif::warning << "Clock::setClock: not implemented yet" << std::endl; #endif return HasReturnvaluesIF::RETURN_OK; } ReturnValue_t Clock::setClock(const timeval* time) { // do some magic with chrono #if defined(WIN32) return HasReturnvaluesIF::RETURN_OK; #elif defined(LINUX) return HasReturnvaluesIF::RETURN_OK; #else #endif #if FSFW_CPP_OSTREAM_ENABLED == 1 sif::warning << "Clock::getUptime: Not implemented for found OS" << std::endl; #endif return HasReturnvaluesIF::RETURN_FAILED; } ReturnValue_t Clock::getClock_timeval(timeval* time) { #if defined(WIN32) auto now = std::chrono::system_clock::now(); auto secondsChrono = std::chrono::time_point_cast(now); auto epoch = now.time_since_epoch(); time->tv_sec = std::chrono::duration_cast(epoch).count(); auto fraction = now - secondsChrono; time->tv_usec = std::chrono::duration_cast( fraction).count(); return HasReturnvaluesIF::RETURN_OK; #elif defined(LINUX) timespec timeUnix; int status = clock_gettime(CLOCK_REALTIME,&timeUnix); if(status!=0){ return HasReturnvaluesIF::RETURN_FAILED; } time->tv_sec = timeUnix.tv_sec; time->tv_usec = timeUnix.tv_nsec / 1000.0; return HasReturnvaluesIF::RETURN_OK; #else #if FSFW_CPP_OSTREAM_ENABLED == 1 sif::warning << "Clock::getUptime: Not implemented for found OS" << std::endl; #endif return HasReturnvaluesIF::RETURN_FAILED; #endif } ReturnValue_t Clock::getClock_usecs(uint64_t* time) { // do some magic with chrono #if FSFW_CPP_OSTREAM_ENABLED == 1 sif::warning << "Clock::gerClock_usecs: not implemented yet" << std::endl; #endif return HasReturnvaluesIF::RETURN_OK; } timeval Clock::getUptime() { timeval timeval; #if defined(WIN32) auto uptime = std::chrono::milliseconds(GetTickCount64()); auto secondsChrono = std::chrono::duration_cast(uptime); timeval.tv_sec = secondsChrono.count(); auto fraction = uptime - secondsChrono; timeval.tv_usec = std::chrono::duration_cast( fraction).count(); #elif defined(LINUX) double uptimeSeconds; if (std::ifstream("/proc/uptime", std::ios::in) >> uptimeSeconds) { // value is rounded down automatically timeval.tv_sec = uptimeSeconds; timeval.tv_usec = uptimeSeconds *(double) 1e6 - (timeval.tv_sec *1e6); } #else #if FSFW_CPP_OSTREAM_ENABLED == 1 sif::warning << "Clock::getUptime: Not implemented for found OS" << std::endl; #endif #endif return timeval; } ReturnValue_t Clock::getUptime(timeval* uptime) { *uptime = getUptime(); return HasReturnvaluesIF::RETURN_OK; } ReturnValue_t Clock::getUptime(uint32_t* uptimeMs) { timeval uptime = getUptime(); *uptimeMs = uptime.tv_sec * 1000 + uptime.tv_usec / 1000; return HasReturnvaluesIF::RETURN_OK; } ReturnValue_t Clock::getDateAndTime(TimeOfDay_t* time) { // do some magic with chrono (C++20!) // Right now, the library doesn't have the new features yet. // so we work around that for now. auto now = SystemClock::now(); auto seconds = std::chrono::time_point_cast(now); auto fraction = now - seconds; time_t tt = SystemClock::to_time_t(now); struct tm* timeInfo; timeInfo = gmtime(&tt); time->year = timeInfo->tm_year + 1900; time->month = timeInfo->tm_mon+1; time->day = timeInfo->tm_mday; time->hour = timeInfo->tm_hour; time->minute = timeInfo->tm_min; time->second = timeInfo->tm_sec; auto usecond = std::chrono::duration_cast(fraction); time->usecond = usecond.count(); #if FSFW_CPP_OSTREAM_ENABLED == 1 //sif::warning << "Clock::getDateAndTime: not implemented yet" << std::endl; #endif return HasReturnvaluesIF::RETURN_OK; } ReturnValue_t Clock::convertTimeOfDayToTimeval(const TimeOfDay_t* from, timeval* to) { struct tm time_tm; time_tm.tm_year = from->year - 1900; time_tm.tm_mon = from->month - 1; time_tm.tm_mday = from->day; time_tm.tm_hour = from->hour; time_tm.tm_min = from->minute; time_tm.tm_sec = from->second; time_t seconds = mktime(&time_tm); to->tv_sec = seconds; to->tv_usec = from->usecond; //Fails in 2038.. return HasReturnvaluesIF::RETURN_OK; #if FSFW_CPP_OSTREAM_ENABLED == 1 sif::warning << "Clock::convertTimeBla: not implemented yet" << std::endl; #endif return HasReturnvaluesIF::RETURN_OK; } ReturnValue_t Clock::convertTimevalToJD2000(timeval time, double* JD2000) { *JD2000 = (time.tv_sec - 946728000. + time.tv_usec / 1000000.) / 24. / 3600.; return HasReturnvaluesIF::RETURN_OK; } ReturnValue_t Clock::convertUTCToTT(timeval utc, timeval* tt) { //SHOULDDO: works not for dates in the past (might have less leap seconds) if (timeMutex == NULL) { return HasReturnvaluesIF::RETURN_FAILED; } uint16_t leapSeconds; ReturnValue_t result = getLeapSeconds(&leapSeconds); if (result != HasReturnvaluesIF::RETURN_OK) { return result; } timeval leapSeconds_timeval = { 0, 0 }; leapSeconds_timeval.tv_sec = leapSeconds; //initial offset between UTC and TAI timeval UTCtoTAI1972 = { 10, 0 }; timeval TAItoTT = { 32, 184000 }; *tt = utc + leapSeconds_timeval + UTCtoTAI1972 + TAItoTT; return HasReturnvaluesIF::RETURN_OK; } ReturnValue_t Clock::setLeapSeconds(const uint16_t leapSeconds_) { if(checkOrCreateClockMutex()!=HasReturnvaluesIF::RETURN_OK){ return HasReturnvaluesIF::RETURN_FAILED; } ReturnValue_t result = timeMutex->lockMutex(MutexIF::BLOCKING); if (result != HasReturnvaluesIF::RETURN_OK) { return result; } leapSeconds = leapSeconds_; result = timeMutex->unlockMutex(); return result; } ReturnValue_t Clock::getLeapSeconds(uint16_t* leapSeconds_) { if(timeMutex == nullptr){ return HasReturnvaluesIF::RETURN_FAILED; } ReturnValue_t result = timeMutex->lockMutex(MutexIF::BLOCKING); if (result != HasReturnvaluesIF::RETURN_OK) { return result; } *leapSeconds_ = leapSeconds; result = timeMutex->unlockMutex(); return result; } ReturnValue_t Clock::checkOrCreateClockMutex(){ if(timeMutex == nullptr){ MutexFactory* mutexFactory = MutexFactory::instance(); if (mutexFactory == nullptr) { return HasReturnvaluesIF::RETURN_FAILED; } timeMutex = mutexFactory->createMutex(); if (timeMutex == nullptr) { return HasReturnvaluesIF::RETURN_FAILED; } } return HasReturnvaluesIF::RETURN_OK; }