#ifndef FSFW_IPC_MESSAGEQUEUEDEFINITIONS_H_ #define FSFW_IPC_MESSAGEQUEUEDEFINITIONS_H_ #include /* * TODO: Actually, the definition of this ID to be a uint32_t is not ideal and * breaks layering. However, it is difficult to keep layering, as the ID is * stored in many places and sent around in MessageQueueMessage. * Ideally, one would use the (current) object_id_t only, however, doing a * lookup of queueIDs for every call does not sound ideal. * In a first step, I'll circumvent the issue by not touching it, * maybe in a second step. This also influences Interface design * (getCommandQueue) and some other issues.. */ using MessageQueueId_t = uint32_t; #endif /* FSFW_IPC_MESSAGEQUEUEDEFINITIONS_H_ */