#ifndef FSFW_DATAPOOLLOCAL_LOCALPOOLOBJECTBASE_H_ #define FSFW_DATAPOOLLOCAL_LOCALPOOLOBJECTBASE_H_ #include "MarkChangedIF.h" #include "../datapoollocal/LocalDataPoolManager.h" #include "../datapool/PoolVariableIF.h" class LocalPoolObjectBase: public PoolVariableIF, public HasReturnvaluesIF, public MarkChangedIF { public: LocalPoolObjectBase(lp_id_t poolId, HasLocalDataPoolIF* hkOwner, DataSetIF* dataSet, pool_rwm_t setReadWriteMode); LocalPoolObjectBase(object_id_t poolOwner, lp_id_t poolId, DataSetIF* dataSet = nullptr, pool_rwm_t setReadWriteMode = pool_rwm_t::VAR_READ_WRITE); void setReadWriteMode(pool_rwm_t newReadWriteMode); pool_rwm_t getReadWriteMode() const; bool isValid() const override; void setValid(bool valid) override; void setChanged(bool changed) override; bool hasChanged() const override; lp_id_t getDataPoolId() const override; void setDataPoolId(lp_id_t poolId); protected: /** * @brief To access the correct data pool entry on read and commit calls, * the data pool id is stored. */ uint32_t localPoolId = PoolVariableIF::NO_PARAMETER; /** * @brief The valid information as it was stored in the data pool * is copied to this attribute. */ bool valid = false; /** * @brief A local pool variable can be marked as changed. */ bool changed = false; /** * @brief The information whether the class is read-write or * read-only is stored here. */ ReadWriteMode_t readWriteMode = pool_rwm_t::VAR_READ_WRITE; //! @brief Pointer to the class which manages the HK pool. LocalDataPoolManager* hkManager; }; #endif /* FSFW_DATAPOOLLOCAL_LOCALPOOLOBJECTBASE_H_ */