#ifndef FSFW_OSAL_FREERTOS_PERIODICTASK_H_ #define FSFW_OSAL_FREERTOS_PERIODICTASK_H_ #include "FreeRTOSTaskIF.h" #include "../../objectmanager/ObjectManagerIF.h" #include "../../tasks/PeriodicTaskIF.h" #include "../../tasks/Typedef.h" #include #include #include class ExecutableObjectIF; /** * @brief This class represents a specialized task for * periodic activities of multiple objects. * @ingroup task_handling */ class PeriodicTask: public PeriodicTaskIF, public FreeRTOSTaskIF { public: /** * Keep in Mind that you need to call before this vTaskStartScheduler()! * A lot of task parameters are set in "FreeRTOSConfig.h". * @details * The class is initialized without allocated objects. * These need to be added with #addComponent. * @param priority * Sets the priority of a task. Values depend on freeRTOS configuration, * high number means high priority. * @param stack_size * The stack size reserved by the operating system for the task. * @param setPeriod * The length of the period with which the task's * functionality will be executed. It is expressed in clock ticks. * @param setDeadlineMissedFunc * The function pointer to the deadline missed function that shall * be assigned. */ PeriodicTask(TaskName name, TaskPriority setPriority, TaskStackSize setStack, TaskPeriod setPeriod, TaskDeadlineMissedFunction deadlineMissedFunc); /** * @brief Currently, the executed object's lifetime is not coupled with * the task object's lifetime, so the destructor is empty. */ virtual ~PeriodicTask(void); /** * @brief The method to start the task. * @details The method starts the task with the respective system call. * Entry point is the taskEntryPoint method described below. * The address of the task object is passed as an argument * to the system call. */ ReturnValue_t startTask() override; /** * Adds an object to the list of objects to be executed. * The objects are executed in the order added. * @param object Id of the object to add. * @return * -@c RETURN_OK on success * -@c RETURN_FAILED if the object could not be added. */ ReturnValue_t addComponent(object_id_t object) override; uint32_t getPeriodMs() const override; ReturnValue_t sleepFor(uint32_t ms) override; TaskHandle_t getTaskHandle() override; protected: bool started; TaskHandle_t handle; //! Typedef for the List of objects. typedef std::vector ObjectList; /** * @brief This attribute holds a list of objects to be executed. */ ObjectList objectList; /** * @brief The period of the task. * @details * The period determines the frequency of the task's execution. * It is expressed in clock ticks. */ TaskPeriod period; /** * @brief The pointer to the deadline-missed function. * @details * This pointer stores the function that is executed if the task's deadline * is missed so each may react individually on a timing failure. * The pointer may be NULL, then nothing happens on missing the deadline. * The deadline is equal to the next execution of the periodic task. */ void (*deadlineMissedFunc)(void); /** * @brief This is the function executed in the new task's context. * @details * It converts the argument back to the thread object type and copies the * class instance to the task context. The taskFunctionality method is * called afterwards. * @param A pointer to the task object itself is passed as argument. */ static void taskEntryPoint(void* argument); /** * @brief The function containing the actual functionality of the task. * @details * The method sets and starts the task's period, then enters a loop that is * repeated as long as the isRunning attribute is true. Within the loop, * all performOperation methods of the added objects are called. * Afterwards the checkAndRestartPeriod system call blocks the task until * the next period. * On missing the deadline, the deadlineMissedFunction is executed. */ void taskFunctionality(void); void checkMissedDeadline(const TickType_t xLastWakeTime, const TickType_t interval); void handleMissedDeadline(); }; #endif /* FSFW_OSAL_FREERTOS_PERIODICTASK_H_ */