#ifndef FSFW_SERIALIZE_SERIALIZEIF_H_ #define FSFW_SERIALIZE_SERIALIZEIF_H_ #include "../returnvalues/HasReturnvaluesIF.h" #include /** * @defgroup serialize Serialization * Contains serialization services. */ /** * Translation of objects into data streams and from data streams. * @ingroup serialize */ class SerializeIF { public: enum class Endianness : uint8_t { BIG, LITTLE, MACHINE }; static const uint8_t INTERFACE_ID = CLASS_ID::SERIALIZE_IF; static const ReturnValue_t BUFFER_TOO_SHORT = MAKE_RETURN_CODE(1); // !< The given buffer in serialize is too short static const ReturnValue_t STREAM_TOO_SHORT = MAKE_RETURN_CODE(2); // !< The input stream in deserialize is too short static const ReturnValue_t TOO_MANY_ELEMENTS = MAKE_RETURN_CODE(3);// !< There are too many elements to be deserialized virtual ~SerializeIF() { } /** * @brief * Function to serialize the object into a buffer with maxSize. Size represents the written amount. * If a part of the buffer has been used already, size must be set to the used amount of bytes. * * @details * Implementations of this function must increase the size variable and move the buffer pointer. * MaxSize must be checked by implementations of this function * and BUFFER_TOO_SHORT has to be returned if size would be larger than maxSize. * * Custom implementations might use additional return values. * * @param[in/out] buffer Buffer to serialize into, will be set to the current write location * @param[in/out] size Size that has been used in the buffer already, will be increased by the function * @param[in] maxSize The size of the buffer that is allowed to be used for serialize. * @param[in] streamEndianness Endianness of the serialized data according to SerializeIF::Endianness * @return * - @c BUFFER_TOO_SHORT The given buffer in is too short * - @c RETURN_FAILED Generic error * - @c RETURN_OK Successful serialization */ virtual ReturnValue_t serialize(uint8_t **buffer, size_t *size, size_t maxSize, Endianness streamEndianness) const = 0; /** * Gets the size of a object if it would be serialized in a buffer * @return Size of serialized object */ virtual size_t getSerializedSize() const = 0; /** * @brief * Deserializes a object from a given buffer of given size. * * @details * Buffer must be moved to the current read location by the implementation * of this function. Size must be decreased by the implementation. * Implementations are not allowed to alter the buffer as indicated by const pointer. * * Custom implementations might use additional return values. * * @param[in/out] buffer Buffer to deSerialize from. Will be moved by the function. * @param[in/out] size Remaining size of the buffer to read from. Will be decreased by function. * @param[in] streamEndianness Endianness as in according to SerializeIF::Endianness * @return * - @c STREAM_TOO_SHORT The input stream is too short to deSerialize the object * - @c TOO_MANY_ELEMENTS The buffer has more inputs than expected * - @c RETURN_FAILED Generic Error * - @c RETURN_OK Successful deserialization */ virtual ReturnValue_t deSerialize(const uint8_t **buffer, size_t *size, Endianness streamEndianness) = 0; }; #endif /* FSFW_SERIALIZE_SERIALIZEIF_H_ */