/** * @file Farm1StateLockout.cpp * @brief This file defines the Farm1StateLockout class. * @date 24.04.2013 * @author baetz */ #include "ClcwIF.h" #include "Farm1StateLockout.h" #include "TcTransferFrame.h" #include "VirtualChannelReception.h" Farm1StateLockout::Farm1StateLockout(VirtualChannelReception* setMyVC) : myVC(setMyVC) { } ReturnValue_t Farm1StateLockout::handleADFrame(TcTransferFrame* frame, ClcwIF* clcw) { return FARM_IN_LOCKOUT; } ReturnValue_t Farm1StateLockout::handleBCUnlockCommand(ClcwIF* clcw) { myVC->farmBCounter++; clcw->setRetransmitFlag(false); clcw->setLockoutFlag( false ); clcw->setWaitFlag( false ); myVC->currentState = &(myVC->openState); return BC_IS_UNLOCK_COMMAND; } ReturnValue_t Farm1StateLockout::handleBCSetVrCommand(ClcwIF* clcw, uint8_t vr) { myVC->farmBCounter++; return BC_IS_SET_VR_COMMAND; }