Merge branch 'mueller_sifRenaming_soooMany' into mueller_framework
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@ -1177,7 +1177,7 @@ void DeviceHandlerBase::buildInternalCommand(void) {
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if (mode == MODE_NORMAL) {
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result = buildNormalDeviceCommand(&deviceCommandId);
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if (result == BUSY) {
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debug << std::hex << getObjectId()
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sif::debug << std::hex << getObjectId()
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<< ": DHB::buildInternalCommand busy" << std::endl; //so we can track misconfigurations
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result = NOTHING_TO_SEND; //no need to report this
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}
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@ -1199,7 +1199,7 @@ void DeviceHandlerBase::buildInternalCommand(void) {
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if (iter == deviceCommandMap.end()) {
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result = COMMAND_NOT_SUPPORTED;
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} else if (iter->second.isExecuting) {
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debug << std::hex << getObjectId()
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sif::debug << std::hex << getObjectId()
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<< ": DHB::buildInternalCommand: Command "
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<< deviceCommandId << " isExecuting" << std::endl; //so we can track misconfigurations
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return; //this is an internal command, no need to report a failure here, missed reply will track if a reply is too late, otherwise, it's ok
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@ -89,7 +89,7 @@ uint32_t FixedSlotSequence::getLengthMs() const {
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ReturnValue_t FixedSlotSequence::checkSequence() const {
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if(slotList.empty()) {
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error << "Fixed Slot Sequence: Slot list is empty!" << std::endl;
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sif::error << "Fixed Slot Sequence: Slot list is empty!" << std::endl;
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// does check sequence have to be const?
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// if I want to check a class, I need the ability to set
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// internal class states.
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@ -103,11 +103,11 @@ ReturnValue_t FixedSlotSequence::checkSequence() const {
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uint32_t time = 0;
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while (slotIt != slotList.end()) {
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if (slotIt->handler == NULL) {
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error << "FixedSlotSequene::initialize: ObjectId does not exist!"
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sif::error << "FixedSlotSequene::initialize: ObjectId does not exist!"
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<< std::endl;
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count++;
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} else if (slotIt->pollingTimeMs < time) {
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error << "FixedSlotSequence::initialize: Time: "
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sif::error << "FixedSlotSequence::initialize: Time: "
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<< slotIt->pollingTimeMs
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<< " is smaller than previous with " << time << std::endl;
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count++;
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