some improvements
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@ -1,15 +1,15 @@
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#ifndef FRAMEWORK_IPC_MESSAGEQUEUEIF_H_
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#define FRAMEWORK_IPC_MESSAGEQUEUEIF_H_
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#ifndef FSFW_IPC_MESSAGEQUEUEIF_H_
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#define FSFW_IPC_MESSAGEQUEUEIF_H_
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// COULDDO: We could support blocking calls
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#include "messageQueueDefinitions.h"
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#include "MessageQueueMessage.h"
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#include "MessageQueueSenderIF.h"
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#include "../returnvalues/HasReturnvaluesIF.h"
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class MessageQueueIF {
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public:
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static const MessageQueueId_t NO_QUEUE = MessageQueueSenderIF::NO_QUEUE; //!< Ugly hack.
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static const MessageQueueId_t NO_QUEUE = 0;
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static const uint8_t INTERFACE_ID = CLASS_ID::MESSAGE_QUEUE_IF;
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/**
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@ -2,7 +2,6 @@
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#define FSFW_IPC_MESSAGEQUEUEMESSAGE_H_
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#include "../ipc/MessageQueueMessageIF.h"
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#include "../ipc/MessageQueueSenderIF.h"
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#include <cstddef>
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/**
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@ -1,5 +1,5 @@
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#ifndef FRAMEWORK_IPC_MESSAGEQUEUESENDERIF_H_
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#define FRAMEWORK_IPC_MESSAGEQUEUESENDERIF_H_
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#ifndef FSFW_IPC_MESSAGEQUEUESENDERIF_H_
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#define FSFW_IPC_MESSAGEQUEUESENDERIF_H_
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#include "../ipc/MessageQueueIF.h"
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#include "../ipc/MessageQueueMessageIF.h"
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@ -15,7 +15,7 @@ public:
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* Not sure whether this is actually a good idea.
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*/
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static ReturnValue_t sendMessage(MessageQueueId_t sendTo,
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MessageQueueMessageIF* message,
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MessageQueueMessage* message,
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MessageQueueId_t sentFrom = MessageQueueIF::NO_QUEUE,
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bool ignoreFault = false);
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private:
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@ -23,4 +23,4 @@ private:
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};
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#endif /* FRAMEWORK_IPC_MESSAGEQUEUESENDERIF_H_ */
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#endif /* FSFW_IPC_MESSAGEQUEUESENDERIF_H_ */
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@ -15,4 +15,5 @@
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*/
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using MessageQueueId_t = uint32_t;
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#endif /* FSFW_IPC_MESSAGEQUEUEDEFINITIONS_H_ */
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