fixed CommandMessageTypo
and integrated HasActionsIF interface changes
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@ -1,9 +1,9 @@
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#include <framework/action/ActionHelper.h>
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#include <framework/action/HasActionsIF.h>
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#include <framework/objectmanager/ObjectManagerIF.h>
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ActionHelper::ActionHelper(HasActionsIF* setOwner, MessageQueueIF* useThisQueue) :
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owner(setOwner), queueToUse(useThisQueue), ipcStore(
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NULL) {
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owner(setOwner), queueToUse(useThisQueue), ipcStore(nullptr) {
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}
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ActionHelper::~ActionHelper() {
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@ -16,16 +16,18 @@ ReturnValue_t ActionHelper::handleActionMessage(CommandMessage* command) {
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ActionMessage::getStoreId(command));
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return HasReturnvaluesIF::RETURN_OK;
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} else {
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return CommandMessage::UNKNOW_COMMAND;
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return CommandMessage::UNKNOWN_COMMAND;
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}
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}
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ReturnValue_t ActionHelper::initialize(MessageQueueIF* queueToUse_) {
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ipcStore = objectManager->get<StorageManagerIF>(objects::IPC_STORE);
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if (ipcStore == NULL) {
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if (ipcStore == nullptr) {
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return HasReturnvaluesIF::RETURN_FAILED;
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}
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setQueueToUse(queueToUse_);
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if(queueToUse_ != nullptr) {
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setQueueToUse(queueToUse_);
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}
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return HasReturnvaluesIF::RETURN_OK;
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}
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@ -67,7 +69,8 @@ void ActionHelper::prepareExecution(MessageQueueId_t commandedBy, ActionId_t act
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}
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}
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ReturnValue_t ActionHelper::reportData(MessageQueueId_t reportTo, ActionId_t replyId, SerializeIF* data, bool hideSender) {
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ReturnValue_t ActionHelper::reportData(MessageQueueId_t reportTo,
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ActionId_t replyId, SerializeIF* data, bool hideSender) {
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CommandMessage reply;
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store_address_t storeAddress;
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uint8_t *dataPtr;
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@ -38,7 +38,7 @@ public:
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* @param queueToUse_ Pointer to the messageQueue to be used
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* @return Returns RETURN_OK if successful
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*/
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ReturnValue_t initialize(MessageQueueIF* queueToUse_);
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ReturnValue_t initialize(MessageQueueIF* queueToUse_ = nullptr);
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/**
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* Function to be called from the owner to send a step message. Success or failure will be determined by the result value.
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*
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@ -1,5 +1,5 @@
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#ifndef HASACTIONSIF_H_
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#define HASACTIONSIF_H_
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#ifndef FRAMEWORK_ACTION_HASACTIONSIF_H_
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#define FRAMEWORK_ACTION_HASACTIONSIF_H_
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#include <framework/action/ActionHelper.h>
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#include <framework/action/ActionMessage.h>
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@ -7,27 +7,35 @@
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#include <framework/returnvalues/HasReturnvaluesIF.h>
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#include <framework/ipc/MessageQueueIF.h>
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/**
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* \brief Interface for component which uses actions
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* @brief
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* Interface for component which uses actions
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*
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* This interface is used to execute actions in the component. Actions, in the sense of this interface, are activities with a well-defined beginning and
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* end in time. They may adjust sub-states of components, but are not supposed to change
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* the main mode of operation, which is handled with the HasModesIF described below.
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* @details
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* This interface is used to execute actions in the component. Actions, in the
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* sense of this interface, are activities with a well-defined beginning and
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* end in time. They may adjust sub-states of components, but are not supposed
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* to change the main mode of operation, which is handled with the HasModesIF
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* described below.
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*
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* The HasActionsIF allows components to define such actions and make them available
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* for other components to use. Implementing the interface is straightforward: There’s a
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* single executeAction call, which provides an identifier for the action to execute, as well
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* as arbitrary parameters for input. Aside from direct, software-based
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* actions, it is used in device handler components as an interface to forward commands to
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* devices.
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* Implementing components of the interface are supposed to check identifier (ID) and
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* parameters and immediately start execution of the action. It is, however, not required to
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* immediately finish execution. Instead, this may be deferred to a later point in time, at
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* which the component needs to inform the caller about finished or failed execution.
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* The HasActionsIF allows components to define such actions and make them
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* available for other components to use. Implementing the interface is
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* straightforward: There’s a single executeAction call, which provides an
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* identifier for the action to execute, as well as arbitrary parameters for
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* input.
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* Aside from direct, software-based actions, it is used in device handler
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* components as an interface to forward commands to devices.
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* Implementing components of the interface are supposed to check identifier
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* (ID) and parameters and immediately start execution of the action.
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* It is, however, not required to immediately finish execution.
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* Instead, this may be deferred to a later point in time, at which the
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* component needs to inform the caller about finished or failed execution.
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*
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* @ingroup interfaces
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*/
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class HasActionsIF {
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public:
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static const uint8_t INTERFACE_ID = CLASS_ID::HAS_ACTIONS_IF;
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static const ReturnValue_t IS_BUSY = MAKE_RETURN_CODE(1);//!<
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static const ReturnValue_t IS_BUSY = MAKE_RETURN_CODE(1);
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static const ReturnValue_t INVALID_PARAMETERS = MAKE_RETURN_CODE(2);
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static const ReturnValue_t EXECUTION_FINISHED = MAKE_RETURN_CODE(3);
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static const ReturnValue_t INVALID_ACTION_ID = MAKE_RETURN_CODE(4);
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@ -39,12 +47,14 @@ public:
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virtual MessageQueueId_t getCommandQueue() const = 0;
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/**
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* Execute or initialize the execution of a certain function.
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* Returning #EXECUTION_FINISHED or a failure code, nothing else needs to be done.
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* When needing more steps, return RETURN_OK and issue steps and completion manually. One "step failed" or completion report must
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* be issued!
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* Returning #EXECUTION_FINISHED or a failure code, nothing else needs to
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* be done. When needing more steps, return RETURN_OK and issue steps and
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* completion manually.
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* One "step failed" or completion report must be issued!
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*/
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virtual ReturnValue_t executeAction(ActionId_t actionId, MessageQueueId_t commandedBy, const uint8_t* data, uint32_t size) = 0;
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virtual ReturnValue_t executeAction(ActionId_t actionId,
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MessageQueueId_t commandedBy, const uint8_t* data, size_t size) = 0;
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};
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#endif /* HASACTIONSIF_H_ */
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#endif /* FRAMEWORK_ACTION_HASACTIONSIF_H_ */
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