health update
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@ -1,5 +1,5 @@
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#ifndef HASHEALTHIF_H_
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#define HASHEALTHIF_H_
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#ifndef FSFW_HEALTH_HASHEALTHIF_H_
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#define FSFW_HEALTH_HASHEALTHIF_H_
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#include "../events/Event.h"
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#include "../returnvalues/HasReturnvaluesIF.h"
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@ -8,9 +8,13 @@
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class HasHealthIF {
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public:
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typedef enum {
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HEALTHY = 1, FAULTY = 0, EXTERNAL_CONTROL = 2, NEEDS_RECOVERY = 3, PERMANENT_FAULTY = 4
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} HealthState;
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enum HealthState: uint8_t {
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HEALTHY = 1,
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FAULTY = 0,
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EXTERNAL_CONTROL = 2,
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NEEDS_RECOVERY = 3,
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PERMANENT_FAULTY = 4
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};
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static const uint8_t INTERFACE_ID = CLASS_ID::HAS_HEALTH_IF;
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static const ReturnValue_t OBJECT_NOT_HEALTHY = MAKE_RETURN_CODE(1);
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@ -31,20 +35,17 @@ public:
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virtual MessageQueueId_t getCommandQueue() const = 0;
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/**
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* set the Health State
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*
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* @brief Set the Health State
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* The parent will be informed, if the Health changes
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*
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* @param health
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*/
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virtual ReturnValue_t setHealth(HealthState health) = 0;
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/**
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* get Health State
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*
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* @return Health State of the object
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* @brief Get Health State
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* @return Health State of the object
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*/
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virtual HasHealthIF::HealthState getHealth() = 0;
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};
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#endif /* HASHEALTHIF_H_ */
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#endif /* FSFW_HEALTH_HASHEALTHIF_H_ */
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