health update
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@ -1,5 +1,5 @@
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#ifndef HEALTHMESSAGE_H_
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#define HEALTHMESSAGE_H_
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#ifndef FSFW_HEALTH_HEALTHMESSAGE_H_
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#define FSFW_HEALTH_HEALTHMESSAGE_H_
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#include "HasHealthIF.h"
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#include "../ipc/CommandMessage.h"
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@ -7,14 +7,20 @@
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class HealthMessage {
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public:
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static const uint8_t MESSAGE_ID = messagetypes::HEALTH_COMMAND;
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static const Command_t HEALTH_SET = MAKE_COMMAND_ID(1);//REPLY_COMMAND_OK/REPLY_REJECTED
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static const Command_t HEALTH_ANNOUNCE = MAKE_COMMAND_ID(3); //NO REPLY!
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static const Command_t HEALTH_SET = MAKE_COMMAND_ID(1);
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// No reply expected, health will be announced as event!
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static const Command_t HEALTH_ANNOUNCE = MAKE_COMMAND_ID(2);
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// Same as before, but all objects in health table will
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// announce their health as events.
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static const Command_t HEALTH_ANNOUNCE_ALL = MAKE_COMMAND_ID(3);
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static const Command_t HEALTH_INFO = MAKE_COMMAND_ID(5);
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static const Command_t REPLY_HEALTH_SET = MAKE_COMMAND_ID(6);
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static void setHealthMessage(CommandMessage *message, Command_t command,
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HasHealthIF::HealthState health, HasHealthIF::HealthState oldHealth = HasHealthIF::FAULTY);
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HasHealthIF::HealthState health,
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HasHealthIF::HealthState oldHealth = HasHealthIF::FAULTY);
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static void setHealthMessage(CommandMessage *message, Command_t command);
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static HasHealthIF::HealthState getHealth(const CommandMessage *message);
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@ -27,4 +33,4 @@ private:
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HealthMessage();
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};
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#endif /* HEALTHMESSAGE_H_ */
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#endif /* FSFW_HEALTH_HEALTHMESSAGE_H_ */
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