moved pool accessor fuctions to local pool
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@ -1,9 +1,9 @@
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#ifndef POOLMANAGER_H_
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#define POOLMANAGER_H_
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#include <framework/storagemanager/LocalPool.h>
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#include <framework/ipc/MutexHelper.h>
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#include <framework/storagemanager/StorageAccessor.h>
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/**
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* @brief The PoolManager class provides an intermediate data storage with
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@ -11,20 +11,21 @@
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* @details Uses local pool calls but is thread safe by protecting the call
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* with a lock.
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*/
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template <uint8_t NUMBER_OF_POOLS = 5>
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template <uint8_t NUMBER_OF_POOLS>
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class PoolManager : public LocalPool<NUMBER_OF_POOLS> {
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public:
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PoolManager( object_id_t setObjectId, const uint16_t element_sizes[NUMBER_OF_POOLS],
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const uint16_t n_elements[NUMBER_OF_POOLS] );
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/**
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* @brief In the PoolManager's destructor all allocated memory is freed.
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*/
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PoolManager(object_id_t setObjectId,
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const uint16_t element_sizes[NUMBER_OF_POOLS],
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const uint16_t n_elements[NUMBER_OF_POOLS]);
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//! @brief In the PoolManager's destructor all allocated memory is freed.
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virtual ~PoolManager();
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//! @brief LocalPool overrides for thread-safety. Decorator function which
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//! wraps LocalPool calls with a mutex protection.
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ReturnValue_t deleteData(store_address_t) override;
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ReturnValue_t deleteData(uint8_t* buffer, size_t size,
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store_address_t* storeId = NULL) override;
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store_address_t* storeId = nullptr) override;
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protected:
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ReturnValue_t reserveSpace(const uint32_t size, store_address_t* address,
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bool ignoreFault) override;
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