first attempt to document and explain serialization tools for application developers
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#include <framework/serialize/SerializeIF.h>
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//This is where we need the SerializeAdapter!
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/**
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/**
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* An alternative to the AutoSerializeAdapter functions to implement the conversion
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* of object data to data streams or vice-versa, using linked lists.
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*
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* All object members with a datatype are declared as SerializeElement<element_type> inside the class.
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*
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* Buffers with a size header inside that class can be declared with
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* SerialFixedArrayListAdapter<uint8_t,MAX_BUFFER_LENGTH,typeOfMaxData>.
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* typeOfMaxData specifies the data type of the buffer header containing the buffer size that follows
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* and MAX_BUFFER_LENGTH specifies the maximum allowed value for the buffer size.
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* The sequence of objects is defined in the constructor by using the setStart and setNext functions.
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*
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* The serialization and deserialization process is done by instantiating the class and
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* calling the serialize or deserialize function.
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*
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* \ingroup serialize
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*/
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template<typename T, typename count_t = uint8_t>
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