include replacements
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/**
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* @file Farm1StateIF.h
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* @brief This file defines the Farm1StateIF class.
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* @date 24.04.2013
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* @author baetz
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*/
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#ifndef FARM1STATEIF_H_
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#define FARM1STATEIF_H_
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#include <framework/datalinklayer/CCSDSReturnValuesIF.h>
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class VirtualChannelReception;
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class TcTransferFrame;
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class ClcwIF;
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/**
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* This is the interface for states of the FARM-1 state machine.
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* Classes implementing this interface can be used as FARM-1 states. This is a simple implementation
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* of the state pattern.
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*/
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class Farm1StateIF : public CCSDSReturnValuesIF {
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public:
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/**
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* A method that shall handle an incoming frame as AD Frame.
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* @param frame The frame to handle.
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* @param clcw Any changes to the CLCW shall be done with the help of this interface.
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* @return If forwarding to a MAP Channel is required, the return value shall be #FRAME_OK.
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* Otherwise, an appropriate return value or error code shall be generated.
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*/
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virtual ReturnValue_t handleADFrame( TcTransferFrame* frame, ClcwIF* clcw ) = 0;
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/**
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* This method shall handle frames that have been successfully identified as BC Unlock frames.
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* @param clcw Any changes to the CLCW shall be done with the help of this interface.
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* @return If forwarding to a MAP Channel is required, the return value shall be #FRAME_OK.
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* Otherwise, an appropriate return value or error code shall be generated.
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*/
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virtual ReturnValue_t handleBCUnlockCommand( ClcwIF* clcw ) = 0;
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/**
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* This method shall handle frames that have been successfully identified as BC Set VR frames.
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* @param clcw Any changes to the CLCW shall be done with the help of this interface.
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* @param vr The V(r) value found in the frame.
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* @return If forwarding to a MAP Channel is required, the return value shall be #FRAME_OK.
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* Otherwise, an appropriate return value or error code shall be generated.
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*/
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virtual ReturnValue_t handleBCSetVrCommand( ClcwIF* clcw, uint8_t vr ) = 0;
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/**
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* Empty virtual destructor.
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*/
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virtual ~Farm1StateIF() {
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}
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};
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#endif /* FARM1STATEIF_H_ */
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/**
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* @file Farm1StateIF.h
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* @brief This file defines the Farm1StateIF class.
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* @date 24.04.2013
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* @author baetz
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*/
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#ifndef FARM1STATEIF_H_
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#define FARM1STATEIF_H_
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#include "../datalinklayer/CCSDSReturnValuesIF.h"
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class VirtualChannelReception;
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class TcTransferFrame;
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class ClcwIF;
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/**
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* This is the interface for states of the FARM-1 state machine.
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* Classes implementing this interface can be used as FARM-1 states. This is a simple implementation
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* of the state pattern.
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*/
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class Farm1StateIF : public CCSDSReturnValuesIF {
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public:
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/**
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* A method that shall handle an incoming frame as AD Frame.
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* @param frame The frame to handle.
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* @param clcw Any changes to the CLCW shall be done with the help of this interface.
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* @return If forwarding to a MAP Channel is required, the return value shall be #FRAME_OK.
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* Otherwise, an appropriate return value or error code shall be generated.
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*/
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virtual ReturnValue_t handleADFrame( TcTransferFrame* frame, ClcwIF* clcw ) = 0;
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/**
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* This method shall handle frames that have been successfully identified as BC Unlock frames.
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* @param clcw Any changes to the CLCW shall be done with the help of this interface.
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* @return If forwarding to a MAP Channel is required, the return value shall be #FRAME_OK.
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* Otherwise, an appropriate return value or error code shall be generated.
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*/
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virtual ReturnValue_t handleBCUnlockCommand( ClcwIF* clcw ) = 0;
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/**
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* This method shall handle frames that have been successfully identified as BC Set VR frames.
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* @param clcw Any changes to the CLCW shall be done with the help of this interface.
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* @param vr The V(r) value found in the frame.
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* @return If forwarding to a MAP Channel is required, the return value shall be #FRAME_OK.
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* Otherwise, an appropriate return value or error code shall be generated.
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*/
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virtual ReturnValue_t handleBCSetVrCommand( ClcwIF* clcw, uint8_t vr ) = 0;
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/**
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* Empty virtual destructor.
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*/
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virtual ~Farm1StateIF() {
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}
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};
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#endif /* FARM1STATEIF_H_ */
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