include replacements
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@ -1,58 +1,58 @@
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/**
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* @file Farm1StateWait.h
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* @brief This file defines the Farm1StateWait class.
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* @date 24.04.2013
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* @author baetz
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*/
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#ifndef FARM1STATEWAIT_H_
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#define FARM1STATEWAIT_H_
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#include <framework/datalinklayer/Farm1StateIF.h>
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/**
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* This class represents the FARM-1 "Wait" State.
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* The Wait state is reached if higher level procedures inform the FARM-1 Machine to wait
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* for a certain period. Currently, it is not in use.
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*/
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class Farm1StateWait : public Farm1StateIF {
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private:
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/**
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* This is a reference to the "owner" class the State works on.
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*/
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VirtualChannelReception* myVC;
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public:
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/**
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* The default constructor if the State.
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* Sets the "owner" of the State.
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* @param setMyVC The "owner" class.
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*/
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Farm1StateWait( VirtualChannelReception* setMyVC );
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/**
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* AD Frames are always discarded.
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* If the frame number is in the lockout window, the state changes to Farm1StateLockout.
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* @param frame The frame to handle.
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* @param clcw Any changes to the CLCW shall be done with the help of this interface.
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* @return Always returns FARM_IN_WAIT.
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*/
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ReturnValue_t handleADFrame( TcTransferFrame* frame, ClcwIF* clcw );
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/**
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* These commands are handled as specified.
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* State changes to Farm1StateOpen.
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* @param clcw Any changes to the CLCW shall be done with the help of this interface.
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* @return As the frame needs no forwarding to a MAP Channel, #BC_IS_UNLOCK_COMMAND
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* is returned.
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*/
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ReturnValue_t handleBCUnlockCommand( ClcwIF* clcw );
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/**
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* These commands are handled as specified.
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* @param clcw Any changes to the CLCW shall be done with the help of this interface.
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* @param vr The V(r) value found in the frame.
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* @return As the frame needs no forwarding to a MAP Channel, #BC_IS_SET_VR_COMMAND
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* is returned.
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*/
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ReturnValue_t handleBCSetVrCommand( ClcwIF* clcw, uint8_t vr );
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};
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#endif /* FARM1STATEWAIT_H_ */
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/**
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* @file Farm1StateWait.h
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* @brief This file defines the Farm1StateWait class.
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* @date 24.04.2013
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* @author baetz
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*/
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#ifndef FARM1STATEWAIT_H_
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#define FARM1STATEWAIT_H_
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#include "../datalinklayer/Farm1StateIF.h"
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/**
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* This class represents the FARM-1 "Wait" State.
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* The Wait state is reached if higher level procedures inform the FARM-1 Machine to wait
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* for a certain period. Currently, it is not in use.
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*/
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class Farm1StateWait : public Farm1StateIF {
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private:
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/**
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* This is a reference to the "owner" class the State works on.
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*/
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VirtualChannelReception* myVC;
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public:
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/**
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* The default constructor if the State.
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* Sets the "owner" of the State.
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* @param setMyVC The "owner" class.
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*/
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Farm1StateWait( VirtualChannelReception* setMyVC );
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/**
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* AD Frames are always discarded.
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* If the frame number is in the lockout window, the state changes to Farm1StateLockout.
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* @param frame The frame to handle.
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* @param clcw Any changes to the CLCW shall be done with the help of this interface.
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* @return Always returns FARM_IN_WAIT.
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*/
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ReturnValue_t handleADFrame( TcTransferFrame* frame, ClcwIF* clcw );
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/**
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* These commands are handled as specified.
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* State changes to Farm1StateOpen.
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* @param clcw Any changes to the CLCW shall be done with the help of this interface.
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* @return As the frame needs no forwarding to a MAP Channel, #BC_IS_UNLOCK_COMMAND
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* is returned.
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*/
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ReturnValue_t handleBCUnlockCommand( ClcwIF* clcw );
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/**
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* These commands are handled as specified.
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* @param clcw Any changes to the CLCW shall be done with the help of this interface.
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* @param vr The V(r) value found in the frame.
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* @return As the frame needs no forwarding to a MAP Channel, #BC_IS_SET_VR_COMMAND
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* is returned.
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*/
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ReturnValue_t handleBCSetVrCommand( ClcwIF* clcw, uint8_t vr );
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};
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#endif /* FARM1STATEWAIT_H_ */
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