1
0
forked from fsfw/fsfw

Adding Code for Linux

This commit is contained in:
2018-07-13 18:28:26 +02:00
parent db1f93a155
commit fd782b20c0
90 changed files with 2411 additions and 1497 deletions

View File

@ -5,11 +5,22 @@
#include <framework/ipc/MessageQueueMessage.h>
#include <framework/ipc/MessageQueueSenderIF.h>
#include <framework/returnvalues/HasReturnvaluesIF.h>
class MessageQueueIF {
public:
static const MessageQueueId_t NO_QUEUE = MessageQueueSenderIF::NO_QUEUE; //!< Ugly hack.
static const uint8_t INTERFACE_ID = CLASS_ID::MESSAGE_QUEUE_IF;
/**
* No new messages on the queue
*/
static const ReturnValue_t EMPTY = MAKE_RETURN_CODE(1);
/**
* No space left for more messages
*/
static const ReturnValue_t FULL = MAKE_RETURN_CODE(2);
virtual ~MessageQueueIF() {}
/**
* @brief This operation sends a message to the last communication partner.
@ -65,16 +76,32 @@ public:
* This variable is set to zero by default.
* \param ignoreFault If set to true, the internal software fault counter is not incremented if queue is full (if implemented).
*/
virtual ReturnValue_t sendMessage( MessageQueueId_t sendTo, MessageQueueMessage* message, MessageQueueId_t sentFrom = NO_QUEUE, bool ignoreFault = false ) = 0;
virtual ReturnValue_t sendMessageFrom( MessageQueueId_t sendTo, MessageQueueMessage* message, MessageQueueId_t sentFrom, bool ignoreFault = false ) = 0;
/**
* @brief This operation sends a message to the given destination.
* @details It directly uses the sendMessage call of the MessageQueueSender parent, but passes its
* queue id as "sentFrom" parameter.
* @param sendTo This parameter specifies the message queue id of the destination message queue.
* @param message A pointer to a previously created message, which is sent.
* @param ignoreFault If set to true, the internal software fault counter is not incremented if queue is full.
*/
virtual ReturnValue_t sendMessage( MessageQueueId_t sendTo, MessageQueueMessage* message, bool ignoreFault = false ) = 0;
/**
* \brief The sendToDefault method sends a queue message to the default destination.
* \brief The sendToDefaultFrom method sends a queue message to the default destination.
* \details In all other aspects, it works identical to the sendMessage method.
* \param message This is a pointer to a previously created message, which is sent.
* \param sentFrom The sentFrom information can be set to inject the sender's queue id into the message.
* This variable is set to zero by default.
*/
virtual ReturnValue_t sendToDefault( MessageQueueMessage* message, MessageQueueId_t sentFrom = NO_QUEUE, bool ignoreFault = false ) = 0;
virtual ReturnValue_t sendToDefaultFrom( MessageQueueMessage* message, MessageQueueId_t sentFrom, bool ignoreFault = false ) = 0;
/**
* @brief This operation sends a message to the default destination.
* @details As in the sendMessage method, this function uses the sendToDefault call of the
* Implementation class and adds its queue id as "sentFrom" information.
* @param message A pointer to a previously created message, which is sent.
*/
virtual ReturnValue_t sendToDefault( MessageQueueMessage* message ) = 0;
/**
* \brief This method is a simple setter for the default destination.
*/

24
ipc/MutexHelper.h Normal file
View File

@ -0,0 +1,24 @@
#ifndef FRAMEWORK_IPC_MUTEXHELPER_H_
#define FRAMEWORK_IPC_MUTEXHELPER_H_
#include <framework/ipc/MutexFactory.h>
#include <framework/serviceinterface/ServiceInterfaceStream.h>
class MutexHelper {
public:
MutexHelper(MutexIF* mutex, uint32_t timeoutMs) :
internalMutex(mutex) {
ReturnValue_t status = mutex->lockMutex(timeoutMs);
if(status != HasReturnvaluesIF::RETURN_OK){
error << "MutexHelper: Lock of Mutex failed " << status << std::endl;
}
}
~MutexHelper() {
internalMutex->unlockMutex();
}
private:
MutexIF* internalMutex;
};
#endif /* FRAMEWORK_IPC_MUTEXHELPER_H_ */

View File

@ -6,6 +6,57 @@
class MutexIF {
public:
static const uint32_t NO_TIMEOUT; //!< Needs to be defined in implementation.
static const uint8_t INTERFACE_ID = CLASS_ID::MUTEX_IF;
/**
* The system lacked the necessary resources (other than memory) to initialize another mutex.
*/
static const ReturnValue_t NOT_ENOUGH_RESOURCES = MAKE_RETURN_CODE(1);
/**
* Insufficient memory to create or init Mutex
*/
static const ReturnValue_t INSUFFICIENT_MEMORY = MAKE_RETURN_CODE(2);
/**
* Caller does not have enough or right privilege
*/
static const ReturnValue_t NO_PRIVILEGE = MAKE_RETURN_CODE(3);
/**
* Wrong Attribute Setting
*/
static const ReturnValue_t WRONG_ATTRIBUTE_SETTING = MAKE_RETURN_CODE(4);
/**
* The mutex is already locked
*/
static const ReturnValue_t MUTEX_ALREADY_LOCKED = MAKE_RETURN_CODE(5);
/**
* Mutex object not found
*/
static const ReturnValue_t MUTEX_NOT_FOUND = MAKE_RETURN_CODE(6);
/**
* Mutex could not be locked because max amount of recursive locks
*/
static const ReturnValue_t MUTEX_MAX_LOCKS = MAKE_RETURN_CODE(7);
/**
* The current thread already owns this mutex
*/
static const ReturnValue_t CURR_THREAD_ALREADY_OWNS_MUTEX = MAKE_RETURN_CODE(8);
/**
* Current thread does not own this mutex
*/
static const ReturnValue_t CURR_THREAD_DOES_NOT_OWN_MUTEX = MAKE_RETURN_CODE(9);
/**
* The Mutex could not be blocked before timeout
*/
static const ReturnValue_t MUTEX_TIMEOUT = MAKE_RETURN_CODE(10);
/**
* Invalid Mutex ID
*/
static const ReturnValue_t MUTEX_INVALID_ID = MAKE_RETURN_CODE(11);
/**
* Mutex destroyed while waiting
*/
static const ReturnValue_t MUTEX_DESTROYED_WHILE_WAITING = MAKE_RETURN_CODE(12);
virtual ~MutexIF() {}
virtual ReturnValue_t lockMutex(uint32_t timeoutMs) = 0;
virtual ReturnValue_t unlockMutex() = 0;