renamed namespaces
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@ -3,7 +3,7 @@
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#include <stdint.h>
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#include "fwSubsystemIdRanges.h"
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//could be move to more suitable location
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// could be moved to more suitable location
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#include <events/subsystemIdRanges.h>
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typedef uint16_t EventId_t;
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@ -13,33 +13,28 @@ typedef uint8_t EventSeverity_t;
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typedef uint32_t Event;
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namespace EVENT {
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EventId_t getEventId(Event event);
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namespace event {
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EventSeverity_t getSeverity(Event event);
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Event makeEvent(uint8_t subsystemId, uint8_t uniqueEventId,
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EventSeverity_t eventSeverity);
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constexpr EventId_t getEventId(Event event) {
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return (event & 0xFFFF);
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}
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namespace SEVERITY {
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static const EventSeverity_t INFO = 1;
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static const EventSeverity_t LOW = 2;
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static const EventSeverity_t MEDIUM = 3;
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static const EventSeverity_t HIGH = 4;
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constexpr EventSeverity_t getSeverity(Event event) {
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return ((event >> 16) & 0xFF);
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}
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//Unfortunately, this does not work nicely because of the inability to define static classes in headers.
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//struct Event {
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// Event(uint8_t domain, uint8_t counter, EventSeverity_t severity) :
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// id(domain*100+counter), severity(severity) {
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// }
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// EventId_t id;
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// EventSeverity_t severity;
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// static const EventSeverity_t INFO = 1;
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// static const EventSeverity_t LOW = 2;
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// static const EventSeverity_t MEDIUM = 3;
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// static const EventSeverity_t HIGH = 4;
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//};
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constexpr Event makeEvent(uint8_t subsystemId, uint8_t uniqueEventId,
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EventSeverity_t eventSeverity) {
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return (eventSeverity << 16) + (subsystemId * 100) + uniqueEventId;
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}
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}
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namespace severity {
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static constexpr EventSeverity_t INFO = 1;
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static constexpr EventSeverity_t LOW = 2;
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static constexpr EventSeverity_t MEDIUM = 3;
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static constexpr EventSeverity_t HIGH = 4;
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}
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#endif /* EVENTOBJECT_EVENT_H_ */
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