improved documentation signigicantly
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@ -3,11 +3,11 @@
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#include <framework/datapool/PoolVariableIF.h>
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#include <framework/datapool/DataSetIF.h>
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#include <framework/housekeeping/HasHkPoolParametersIF.h>
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#include <framework/datapoollocal/LocalDataPoolManager.h>
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#include <framework/datapoollocal/OwnsLocalDataPoolIF.h>
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#include <framework/objectmanager/ObjectManagerIF.h>
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#include <framework/serialize/SerializeAdapter.h>
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#include <framework/housekeeping/HousekeepingManager.h>
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/**
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* @brief Local Pool Variable class which is used to access the local pools.
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@ -29,9 +29,12 @@ public:
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/**
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* This constructor is used by the data creators to have pool variable
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* instances which can also be stored in datasets.
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* It does not fetch the current value from the data pool. This is performed
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* by the read() operation (which is not thread-safe).
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* Datasets can be used to access local pool entires in a thread-safe way.
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*
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* It does not fetch the current value from the data pool, which
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* has to be done by calling the read() operation.
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* Datasets can be used to access multiple local pool entries in an
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* efficient way. A pointer to a dataset can be passed to register
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* the pool variable in that dataset directly.
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* @param poolId ID of the local pool entry.
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* @param hkOwner Pointer of the owner. This will generally be the calling
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* class itself which passes "this".
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@ -39,7 +42,7 @@ public:
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* @param dataSet The data set in which the variable shall register itself.
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* If nullptr, the variable is not registered.
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*/
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LocalPoolVar(lp_id_t poolId, HasHkPoolParametersIF* hkOwner,
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LocalPoolVar(lp_id_t poolId, OwnsLocalDataPoolIF* hkOwner,
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pool_rwm_t setReadWriteMode = pool_rwm_t::VAR_READ_WRITE,
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DataSetIF* dataSet = nullptr);
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@ -47,12 +50,14 @@ public:
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* This constructor is used by data users like controllers to have
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* access to the local pool variables of data creators by supplying
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* the respective creator object ID.
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* It does not fetch the current value from the data pool. This is performed
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* by the read() operation (which is not thread-safe).
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* Datasets can be used to access local pool entires in a thread-safe way.
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*
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* It does not fetch the current value from the data pool, which
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* has to be done by calling the read() operation.
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* Datasets can be used to access multiple local pool entries in an
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* efficient way. A pointer to a dataset can be passed to register
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* the pool variable in that dataset directly.
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* @param poolId ID of the local pool entry.
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* @param hkOwner Pointer of the owner. This will generally be the calling
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* class itself which passes "this".
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* @param hkOwner object ID of the pool owner.
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* @param setReadWriteMode Specify the read-write mode of the pool variable.
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* @param dataSet The data set in which the variable shall register itself.
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* If nullptr, the variable is not registered.
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@ -99,7 +104,7 @@ public:
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* at once to avoid the overhead of unnecessary lock und unlock operations.
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*
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*/
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ReturnValue_t read(uint32_t lockTimeout = MutexIF::BLOCKING) override;
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ReturnValue_t read(dur_millis_t lockTimeout = MutexIF::BLOCKING) override;
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/**
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* @brief The commit call copies the array values back to the data pool.
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* @details
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@ -109,7 +114,8 @@ public:
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* It is recommended to use DataSets to read and commit multiple variables
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* at once to avoid the overhead of unnecessary lock und unlock operations.
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*/
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ReturnValue_t commit(uint32_t lockTimeout = MutexIF::BLOCKING) override;
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ReturnValue_t commit(dur_millis_t lockTimeout = MutexIF::BLOCKING) override;
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protected:
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/**
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* @brief Like #read, but without a lock protection of the global pool.
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@ -144,7 +150,7 @@ private:
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bool valid = false;
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//! Pointer to the class which manages the HK pool.
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HousekeepingManager* hkManager;
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LocalDataPoolManager* hkManager;
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};
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#include <framework/datapoollocal/LocalPoolVariable.tpp>
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