#include LightHandler::LightHandler(object_id_t objectId, object_id_t comIF, CookieIF *comCookie) : DeviceHandlerBase(objectId, comIF, comCookie) {} LightHandler::~LightHandler() {} void LightHandler::doStartUp() {} void LightHandler::doShutDown() {} ReturnValue_t buildTransitionDeviceCommand(DeviceCommandId_t *id) { return returnvalue::OK; } ReturnValue_t LightHandler::buildNormalDeviceCommand(DeviceCommandId_t *id) { return returnvalue::OK; }