#[cfg(feature = "serde")] use serde::{Deserialize, Serialize}; /// Generic trait for a device capable of switching itself on or off. pub trait PowerSwitch { type Error; fn switch_on(&mut self) -> Result<(), Self::Error>; fn switch_off(&mut self) -> Result<(), Self::Error>; fn is_switch_on(&self) -> bool { self.switch_state() == SwitchState::On } fn switch_state(&self) -> SwitchState; } #[derive(Debug, Eq, PartialEq, Copy, Clone)] #[cfg_attr(feature = "serde", derive(Serialize, Deserialize))] pub enum SwitchState { Off = 0, On = 1, Unknown = 2, Faulty = 3, } pub type SwitchId = u16; /// Generic trait for a device capable of turning on and off switches. pub trait PowerSwitcherCommandSender { type Error; fn send_switch_on_cmd(&mut self, switch_id: SwitchId) -> Result<(), Self::Error>; fn send_switch_off_cmd(&mut self, switch_id: SwitchId) -> Result<(), Self::Error>; } pub trait PowerSwitchInfo { type Error; /// Retrieve the switch state fn get_switch_state(&mut self, switch_id: SwitchId) -> Result; fn get_is_switch_on(&mut self, switch_id: SwitchId) -> Result { Ok(self.get_switch_state(switch_id)? == SwitchState::On) } /// The maximum delay it will take to change a switch. /// /// This may take into account the time to send a command, wait for it to be executed, and /// see the switch changed. fn switch_delay_ms(&self) -> u32; } pub trait PowerSwitchProvider: PowerSwitcherCommandSender + PowerSwitchInfo { type Error; } #[cfg(test)] mod tests { use super::*; use crate::power::PowerSwitcherCommandSender; use std::boxed::Box; struct Pcdu { switch_rx: std::sync::mpsc::Receiver<(SwitchId, u16)>, } enum DeviceState { OFF, SwitchingPower, ON, SETUP, IDLE, } struct MyComplexDevice { power_switcher: Box>, switch_id: SwitchId, some_state: u16, dev_state: DeviceState, mode: u32, submode: u16, } impl MyComplexDevice { pub fn periodic_op(&mut self) { // .. mode command coming in let mode = 1; if mode == 1 { if self.dev_state == DeviceState::OFF { self.power_switcher .send_switch_on_cmd(self.switch_id) .expect("sending siwthc cmd failed"); self.dev_state = DeviceState::SwitchingPower; } if self.dev_state == DeviceState::SwitchingPower { if self.power_switcher.get_is_switch_on() { self.dev_state = DeviceState::ON; self.mode = 1; } } } } } }