83 lines
2.9 KiB
Markdown
83 lines
2.9 KiB
Markdown
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[![Crates.io](https://img.shields.io/crates/v/vorago-reb1)](https://crates.io/crates/vorago-reb1)
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[![docs.rs](https://img.shields.io/docsrs/vorago-reb1)](https://docs.rs/vorago-reb1)
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# Rust BSP for the Vorago REB1 development board
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This is the Rust **B**oard **S**upport **P**ackage crate for the Vorago REB1 development board.
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Its aim is to provide drivers for the board features of the REB1 board
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The BSP builds on top of the [HAL crate for VA108xx devices](https://egit.irs.uni-stuttgart.de/rust/va108xx-hal).
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## Building
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Building an application requires the `thumbv6m-none-eabi` cross-compiler toolchain.
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If you have not installed it yet, you can do so with
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```sh
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rustup target add thumbv6m-none-eabi
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```
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This repository provides some example applications to show how the BSP is used. For example
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you can build the blinky example with
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```sh
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cargo build --example blinky-leds
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```
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If you have not done this yet, it is recommended to read some of the excellent resources
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available to learn Rust:
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- [Rust Embedded Book](https://docs.rust-embedded.org/book/)
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- [Rust Discovery Book](https://docs.rust-embedded.org/discovery/)
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## Flashing from the command line
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A `jlink.gdb` file is provided to allow flashing of the board from the command line.
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1. Ensure that you have a suitable GDB application like `arm-none-eabi-gdb` or `gdb-multiarch`
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installed first. On Windows, you can use [xPacks](https://xpack.github.io/arm-none-eabi-gcc/).
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On Linux, you can install `gdb-multiarch` from the package manager.
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2. Install the [JLink Tools](https://www.segger.com/downloads/jlink/#J-LinkSoftwareAndDocumentationPack).
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3. Start the JLink GDB server with the GUI or from the command line. The device should be recognized
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automatically
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4. Make sure to select an appropriate runner in the `.cargo/config.toml` file depending on which
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GDB application you are using
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5. Use
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```sh
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cargo run --example blinky-leds
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```
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to flash the board. The debugger should stop at the start of the main.
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## Debugging with VS Code
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The REB1 board features an on-board JTAG, so all that is required to debug the board is a
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Micro-USB cable.
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You can debug applications on the REB1 board with a graphical user interface using VS Code with
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the [`Cortex-Debug` plugin](https://marketplace.visualstudio.com/items?itemName=marus25.cortex-debug).
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Some sample configuration files for VS code were provided as well. You can simply use `Run and Debug`
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to automatically rebuild and flash your application.
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The `tasks.json` and the `launch.json` files are generic and you can use them immediately by
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opening the folder in VS code or adding it to a workspace.
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If you would like to use a custom GDB application, you can specify the gdb binary in the following
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configuration variables in your `settings.json`:
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- `"cortex-debug.gdbPath"`
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- `"cortex-debug.gdbPath.linux"`
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- `"cortex-debug.gdbPath.windows"`
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- `"cortex-debug.gdbPath.osx"`
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## Flashing the non-volatile memory
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Coming Soon
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