bootloader docs
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This commit is contained in:
Robin Müller 2024-09-20 11:58:41 +02:00
parent 501d1c973e
commit 784a6d7146
Signed by: muellerr
GPG Key ID: A649FB78196E3849
5 changed files with 80 additions and 11 deletions

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@ -13,6 +13,7 @@ panic-rtt-target = { version = "0.1.3" }
panic-halt = { version = "0.2" }
rtt-target = { version = "0.5" }
crc = "3"
static_assertions = "1"
[dependencies.va108xx-hal]
path = "../va108xx-hal"

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bootloader/README.md Normal file
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VA416xx Bootloader Application
=======
This is the Rust version of the bootloader supplied by Vorago.
## Memory Map
The bootloader uses the following memory map:
| Address | Notes | Size |
| ------ | ---- | ---- |
| 0x0 | Bootloader start | code up to 0x3FFC bytes |
| 0x2FFE | Bootloader CRC | word |
| 0x3000 | App image A start | code up to 0x1DFFC (~120K) bytes |
| 0x117F8 | App image A CRC check length | word |
| 0x117FC | App image A CRC check value | word |
| 0x11800 | App image B start | code up to 0x1DFFC (~120K) bytes |
| 0x1FFF8 | App image B CRC check length | word |
| 0x1FFFC | App image B CRC check value | word |
| 0x20000 | End of NVM | end |
## Additional Information
This bootloader was specifically written for the REB1 board, so it assumes a M95M01 ST EEPROM
is used to load the application code.
This bootloader does not provide tools to flash the NVM memory by itself. Instead, you can use
the [flashloader](https://egit.irs.uni-stuttgart.de/rust/va108xx-rs/src/branch/main/flashloader)
application to perform this task using a CCSDS interface via a UART.
The bootloader performs the following steps:
1. The application will calculate the checksum of itself if the bootloader CRC is blank (all zeroes
or all ones). If the CRC is not blank and the checksum check fails, it will immediately boot
application image A. Otherwise, it proceeds to the next step.
2. Check the checksum of App A. If that checksum is valid, it will boot App A. If not, it will
proceed to the next step.
3. Check the checksum of App B. If that checksum is valid, it will boot App B. If not, it will
boot App A as the fallback image.
You could adapt and combine this bootloader with a non-volatile memory to select a prefered app
image, which would be a first step towards an updatable flight software.
Please note that you *MUST* compile the application at slot A and slot B with an appropriate
`memory.x` file where the base address of the `FLASH` was adapted according to the base address
shown in the memory map above. The memory files to do this were provided in the `scripts` folder.

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@ -39,19 +39,21 @@ const BOOTLOADER_START_ADDR: u32 = 0x0;
const BOOTLOADER_CRC_ADDR: u32 = BOOTLOADER_END_ADDR - 2;
// This is also the maximum size of the bootloader.
const BOOTLOADER_END_ADDR: u32 = 0x3000;
const APP_A_START_ADDR: u32 = 0x3000;
const APP_A_SIZE_ADDR: u32 = APP_A_END_ADDR - 8;
// Four bytes reserved, even when only 2 byte CRC is used. Leaves flexibility to switch to CRC32.
const APP_A_CRC_ADDR: u32 = APP_A_END_ADDR - 4;
pub const APP_A_END_ADDR: u32 = 0x11000;
const APP_A_START_ADDR: u32 = BOOTLOADER_END_ADDR;
const APP_A_SIZE_ADDR: u32 = APP_A_END_ADDR - 8; // 0x117F8
// Four bytes reserved, even when only 2 byte CRC is used. Leaves flexibility to switch to CRC32.
const APP_A_CRC_ADDR: u32 = APP_A_END_ADDR - 4; // 0x117FC
pub const APP_A_END_ADDR: u32 = APP_B_END_ADDR - BOOTLOADER_END_ADDR / 2; // 0x11800
// The actual size of the image which is relevant for CRC calculation.
const APP_B_START_ADDR: u32 = APP_A_END_ADDR;
// The actual size of the image which is relevant for CRC calculation.
const APP_B_START_ADDR: u32 = 0x11000;
// The actual size of the image which is relevant for CRC calculation.
const APP_B_SIZE_ADDR: u32 = APP_B_END_ADDR - 8;
// Four bytes reserved, even when only 2 byte CRC is used. Leaves flexibility to switch to CRC32.
const APP_B_CRC_ADDR: u32 = APP_B_END_ADDR - 4;
const APP_B_SIZE_ADDR: u32 = APP_B_END_ADDR - 8; // 0x1FFF8
// Four bytes reserved, even when only 2 byte CRC is used. Leaves flexibility to switch to CRC32.
const APP_B_CRC_ADDR: u32 = APP_B_END_ADDR - 4; // 0x1FFFC
pub const APP_B_END_ADDR: u32 = 0x20000;
pub const APP_IMG_SZ: u32 = 0xE800;
pub const APP_IMG_SZ: u32 = APP_B_END_ADDR - APP_A_END_ADDR / 2;
static_assertions::const_assert!((APP_B_END_ADDR - BOOTLOADER_END_ADDR) % 2 == 0);
pub const VECTOR_TABLE_OFFSET: u32 = 0x0;
pub const VECTOR_TABLE_LEN: u32 = 0xC0;

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scripts/memory_app_a.x Normal file
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MEMORY
{
FLASH : ORIGIN = 0x00003000, LENGTH = 0x20000 /* 128K */
RAM : ORIGIN = 0x10000000, LENGTH = 0x08000 /* 32K */
}
/* This is where the call stack will be allocated. */
/* The stack is of the full descending type. */
/* NOTE Do NOT modify `_stack_start` unless you know what you are doing */
_stack_start = ORIGIN(RAM) + LENGTH(RAM);

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scripts/memory_app_b.x Normal file
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MEMORY
{
FLASH : ORIGIN = 0x00011800, LENGTH = 0x20000 /* 128K */
RAM : ORIGIN = 0x10000000, LENGTH = 0x08000 /* 32K */
}
/* This is where the call stack will be allocated. */
/* The stack is of the full descending type. */
/* NOTE Do NOT modify `_stack_start` unless you know what you are doing */
_stack_start = ORIGIN(RAM) + LENGTH(RAM);