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va108xx-rs/examples/rtic/src/bin/blinky-button-rtic.rs
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muellerr 58934e293f Rework library structure
Changed:

- Move most library components to new [`vorago-shared-periphs`](https://egit.irs.uni-stuttgart.de/rust/vorago-shared-periphs)
  which is mostly re-exported in this crate.
- All HAL API constructors now have a more consistent argument order: PAC structures and resource
  management structures first, then clock configuration, then any other configuration.
- Overhaul and simplification of several HAL APIs. The system configuration and IRQ router
  peripheral instance generally does not need to be passed to HAL API anymore.
- All HAL drivers are now type erased. The constructors will still expect and consume the PAC
  singleton component for resource management purposes, but are not cached anymore.
- Refactoring of GPIO library to be more inline with embassy GPIO API.

Added:

- I2C clock timeout feature support.
2025-04-24 22:33:46 +02:00

99 lines
2.7 KiB
Rust

//! Blinky button application for the REB1 board using RTIC
#![no_main]
#![no_std]
#[rtic::app(device = pac)]
mod app {
use rtic_example::SYSCLK_FREQ;
// Import panic provider.
use panic_probe as _;
// Import global logger.
use defmt_rtt as _;
use va108xx_hal::{
clock::{set_clk_div_register, FilterClkSel},
gpio::{FilterType, InterruptEdge},
pac,
pins::PinsA,
timer::InterruptConfig,
};
use vorago_reb1::button::Button;
use vorago_reb1::leds::Leds;
rtic_monotonics::systick_monotonic!(Mono, 1_000);
#[derive(Debug, PartialEq, defmt::Format)]
pub enum PressMode {
Toggle,
Keep,
}
// You can change the press mode here
const DEFAULT_MODE: PressMode = PressMode::Toggle;
#[local]
struct Local {
leds: Leds,
button: Button,
mode: PressMode,
}
#[shared]
struct Shared {}
#[init]
fn init(cx: init::Context) -> (Shared, Local) {
defmt::println!("-- Vorago Button IRQ Example --");
Mono::start(cx.core.SYST, SYSCLK_FREQ.raw());
let mode = DEFAULT_MODE;
defmt::info!("Using {:?} mode", mode);
let mut dp = cx.device;
let pinsa = PinsA::new(dp.porta);
let edge_irq = match mode {
PressMode::Toggle => InterruptEdge::HighToLow,
PressMode::Keep => InterruptEdge::BothEdges,
};
// Configure an edge interrupt on the button and route it to interrupt vector 15
let mut button = Button::new(pinsa.pa11);
if mode == PressMode::Toggle {
// This filter debounces the switch for edge based interrupts
button.configure_filter_type(FilterType::FilterFourCycles, FilterClkSel::Clk1);
set_clk_div_register(&mut dp.sysconfig, FilterClkSel::Clk1, 50_000);
}
button.configure_and_enable_edge_interrupt(
edge_irq,
InterruptConfig::new(pac::interrupt::OC15, true, true),
);
let mut leds = Leds::new(pinsa.pa10, pinsa.pa7, pinsa.pa6);
for led in leds.iter_mut() {
led.off();
}
(Shared {}, Local { leds, button, mode })
}
// `shared` cannot be accessed from this context
#[idle]
fn idle(_cx: idle::Context) -> ! {
loop {
cortex_m::asm::nop();
}
}
#[task(binds = OC15, local=[button, leds, mode])]
fn button_task(cx: button_task::Context) {
let leds = cx.local.leds;
let button = cx.local.button;
let mode = cx.local.mode;
if *mode == PressMode::Toggle {
leds[0].toggle();
} else if button.released() {
leds[0].off();
} else {
leds[0].on();
}
}
}