Robin Mueller 58934e293f Rework library structure
Changed:

- Move most library components to new [`vorago-shared-periphs`](https://egit.irs.uni-stuttgart.de/rust/vorago-shared-periphs)
  which is mostly re-exported in this crate.
- All HAL API constructors now have a more consistent argument order: PAC structures and resource
  management structures first, then clock configuration, then any other configuration.
- Overhaul and simplification of several HAL APIs. The system configuration and IRQ router
  peripheral instance generally does not need to be passed to HAL API anymore.
- All HAL drivers are now type erased. The constructors will still expect and consume the PAC
  singleton component for resource management purposes, but are not cached anymore.
- Refactoring of GPIO library to be more inline with embassy GPIO API.

Added:

- I2C clock timeout feature support.
2025-04-24 22:33:46 +02:00

112 lines
3.3 KiB
Rust

//! Blinky examples using the PAC directly, the HAL, or the BSP
//!
//! Additional note on LEDs:
//! Be not afraid: Pulling the GPIOs low makes the LEDs blink. See REB1
//! schematic for more details.
#![no_main]
#![no_std]
use cortex_m_rt::entry;
use embedded_hal::delay::DelayNs;
use panic_halt as _;
use va108xx_hal::{
gpio::{Output, PinState},
pac,
pins::PinsA,
prelude::*,
timer::CountdownTimer,
};
use vorago_reb1::leds::Leds;
// REB LED pin definitions. All on port A
const LED_D2: u32 = 1 << 10;
const LED_D3: u32 = 1 << 7;
const LED_D4: u32 = 1 << 6;
#[allow(dead_code)]
enum LibType {
Pac,
Hal,
Bsp,
}
#[entry]
fn main() -> ! {
let dp = pac::Peripherals::take().unwrap();
let lib_type = LibType::Bsp;
match lib_type {
LibType::Pac => {
// Enable all peripheral clocks
dp.sysconfig
.peripheral_clk_enable()
.modify(|_, w| unsafe { w.bits(0xffffffff) });
dp.porta
.dir()
.modify(|_, w| unsafe { w.bits(LED_D2 | LED_D3 | LED_D4) });
dp.porta
.datamask()
.modify(|_, w| unsafe { w.bits(LED_D2 | LED_D3 | LED_D4) });
for _ in 0..10 {
dp.porta
.clrout()
.write(|w| unsafe { w.bits(LED_D2 | LED_D3 | LED_D4) });
cortex_m::asm::delay(5_000_000);
dp.porta
.setout()
.write(|w| unsafe { w.bits(LED_D2 | LED_D3 | LED_D4) });
cortex_m::asm::delay(5_000_000);
}
loop {
dp.porta
.togout()
.write(|w| unsafe { w.bits(LED_D2 | LED_D3 | LED_D4) });
cortex_m::asm::delay(25_000_000);
}
}
LibType::Hal => {
let pins = PinsA::new(dp.porta);
let mut led1 = Output::new(pins.pa10, PinState::Low);
let mut led2 = Output::new(pins.pa7, PinState::Low);
let mut led3 = Output::new(pins.pa6, PinState::Low);
let mut delay = CountdownTimer::new(dp.tim0, 50.MHz());
for _ in 0..10 {
led1.set_low();
led2.set_low();
led3.set_low();
delay.delay_ms(200);
led1.set_high();
led2.set_high();
led3.set_high();
delay.delay_ms(200);
}
loop {
led1.toggle();
delay.delay_ms(200);
led2.toggle();
delay.delay_ms(200);
}
}
LibType::Bsp => {
let pinsa = PinsA::new(dp.porta);
let mut leds = Leds::new(pinsa.pa10, pinsa.pa7, pinsa.pa6);
let mut delay = CountdownTimer::new(dp.tim0, 50.MHz());
for _ in 0..10 {
// Blink all LEDs quickly
for led in leds.iter_mut() {
led.toggle();
}
delay.delay_ms(500);
}
// Now use a wave pattern
loop {
for led in leds.iter_mut() {
led.toggle();
delay.delay_ms(200);
}
}
}
}
}